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Mega Man II


Posted: 08 Nov, 2014 23:13
Last Edit: 06 Apr, 2018 22:57
Official Topic Post for discussion about
Created 08 Nov, 2014 23:13 by

1. Mega Man II (USA).gb
Megaman II (U) [!].gb
megaman ii (usa).bin
RA Checksum: 7fe07271d04ed9e0bc0663dde55a2ae4
CRC32 Checksum: E496F686

2. Mega Man II (Europe).gb
Megaman II (E) [!].gb
RA Checksum: b9cfee05797beb8ff7e259ee77eaf2fb
CRC32 Checksum: 5E90CB48

3. Rockman World 2 (Japan).gb
Rockman World 2 (J).gb
rockman world 2 (japan).bin
RA Checksum: c05b47df8bdfe770be228e51bc42da84
CRC32 Checksum: C34D265E


Posted: 05 Dec, 2017 21:12
I have resolved the numerous tickets this game got. Turns out the no pausing achievements had a couple of unstable addresses that were preventing some people from getting the achievements. Those have since been replaced with one predictable address that stays constant when you are paused. So, as long as you do not pause any boss fight after it starts, you should be able to get the achievement once the boss is defeated, even if you lose against the boss the first time around. This was basically to force you to fight the bosses without using E Tanks. You can pause as much as you want in the stages and in the room before the boss. So, that should take care of the bugged achievements. Please send tickets if you guys continue to have issues.


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