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Sonic Advance

AuthorMessage

roberto01
Posted: 24 Jul, 2014 02:19
Last Edit: 09 Apr, 2018 08:29
Official Topic Post for discussion about


1. 0290 - Sonic Advance (U)(Lord Moyne).gba
Sonic Advance (USA) (En,Ja).gba
Sonic Advance (U) (M2) [!].gba
sonic advance (usa) (en,ja).bin
RA Checksum: 49ecc8ef1988e7ae81fbda1b4cf71eed
CRC32 Checksum: 63F70FD8

2. Sonic Advance (Europe) (En,Ja,Fr,De,Es).gba
Sonic Advance (E) (M5).gba
agb-asop-0.u1
RA Checksum: 93a2f28339858e955e4f17060e038bcd
CRC32 Checksum: 6232839B

3. Sonic Advance (U) (M2) [T+Rus_Pirate].gba
RA Checksum: 6198e2ff8b6cc5ee96704e2f3e44f0e4
CRC32 Checksum: 8797EB9C


Resources:
Longplay:

Game Manual: (http://thesoniczone.net/manuals/gba/sonicadvance_na.pdf)
FAQs/Walkthrough/Secrets: (https://www.gamefaqs.com/gba/516689-sonic-advance/faqs)

updated resources by

matheus2653
Posted: 04 Feb, 2016 00:18
Last Edit: 04 Feb, 2016 00:26
I completed the set of this game, with all that was missing in him, completing the 400 points of the game.If you have an Achievment not work, even doing your goal speak here in the post.Thanks to everyone who helped in the memory and with the achievments.

Dexterspet
Posted: 04 Feb, 2016 00:24
I think having an achievement for beating the zone with any character and one for each character is a bit redundant. Not saying the new achievements shouldn't be here, but the ones that were here originally should probably be removed or something. I like the new additions, they just don't meld well with what was there to begin with.

matheus2653
Posted: 04 Feb, 2016 00:32
Last Edit: 05 Feb, 2016 00:32
I agree with you , I don't really like the old achievments, but not is me who started the set, I just made the achievements that were missing. And sorry for the bad english.

TailsMK4
Posted: 04 Feb, 2016 00:51
Last Edit: 04 Feb, 2016 07:49
I agree the old achievements should be removed, and maybe make character achievements for beating Egg Rocket Zone since that is a different zone than Cosmic Angel, and any leftover points could be applied to beating the game as the individual characters or some other extras...maybe beat the bosses without getting damaged? That's not done in the other Advance games. (Final Boss is tough without taking a hit)

ShadwSonic
Posted: 04 Feb, 2016 08:27
So after getting the Sound Test cheev, and seeing that the Stage 1 Speedrun cheev won't work with my ROM (forgot the region, sorry), I decided to fool around a bit in the Chao Garden. This somehow unlocked a variety of cheevs depending on what I was doing (rubbing the egg, making matches in the memory game, and losing the other game). Fortunately all of them will have to be won legitimately in order to get other cheevs, but it's odd that such an unimportant part of the game could trigger the necessary values all the same.

matheus2653
Posted: 04 Feb, 2016 09:02
Last Edit: 04 Feb, 2016 09:32
Yeah I need fix some Achievments yet.

matheus2653
Posted: 04 Feb, 2016 11:15
I tested everything, and really has many achievements that have been unlocked in the Chao Garden, but now don't have any more that runs on Chao Garden. About the Neo Green Hill 1 Speedrun act is working now, but in the time attack may not work. In Game start works normally. Thank you for notifying me and .

aragnaz293
Posted: 26 Apr, 2017 00:23
A couple bugs:

I got a Game Over in Egg Rocket Zone, and activated

I also soft reset the game (A+B+Start+Select), and activated

matheus2653
Posted: 22 Oct, 2017 11:16
Last Edit: 23 Oct, 2017 08:46
The game revision is complete! All achievements revised, new badges and more 18 new achievements added. Have fun!

Thirnova
Posted: 13 Feb, 2018 18:04
Last Edit: 13 Feb, 2018 20:15
Just a heads up that 'Houston, We have a problem' as Amy unlocked at the beginning of the level, rather then at completion. :)

Edit: VisualBoyAdvance emulator.

Edit 2: Similarly, when playing as Sonic&Tails, 'Space Race' 'Tails Just Don't Care' and 'Fastest Thing Alive' all unlocked at the same time at the start of X-Zone, rather then at the end.

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