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Gunstar Heroes (Mega Drive)

Developer:Treasure
Publisher:Sega
Genre:Run and gun
First released:September 9, 1993
Title ScreenhotIn-game Screenshot

Achievements

There are 55 achievements worth 500 (4703) points.
Authors: (35), (13), (6), (1).

 
Ancient Ruins
 
won by 461 (264) of 1483 (31.09%)
(4)
Clear the Ancient Ruins mission [any difficulty]
Underground Mines
 
won by 233 (150) of 1483 (15.71%)
(9)
Clear the Underground Mines mission [any difficulty]
Flying Battleship
 
won by 215 (135) of 1483 (14.50%)
(10)
Clear the Flying Battleship mission [any difficulty]
Strange Fortress
 
won by 377 (223) of 1483 (25.42%)
(6)
Escape the Dice Palace and clear the Strange Fortress mission [any difficulty]
Sunset Highway
 
won by 154 (102) of 1483 (10.38%)
(17)
Clear the Save Yellow mission [any difficulty]
Spacecraft Invasion
 
won by 316 (196) of 1483 (21.31%)
(9)
Invade the imperial spacecraft and destroy its core [any difficulty]
Imperial Gauntlet
 
won by 130 (88) of 1483 (8.77%)
(19)
Finish the gauntlet of bosses on your way to the final fight [any difficulty]
Victory
 
won by 273 (173) of 1483 (18.41%)
(21)
Complete the game [any difficulty]
Pink Medal
 
won by 68 (57) of 1483 (4.59%)
(67)
Complete the Ancient Ruins mission from start to finish without dying [Hard or higher]
Green Medal
 
won by 40 (32) of 1483 (2.70%)
(110)
Complete the Underground Mines mission from start to finish without dying [Hard or higher]
Orange Medal
 
won by 44 (34) of 1483 (2.97%)
(103)
Complete the Flying Battleship mission from start to finish without dying [Hard or higher]
Black Medal
 
won by 45 (34) of 1483 (3.03%)
(98)
Complete the Strange Fortress mission from start to finish without dying [Hard or higher]
Silver Medal
 
won by 28 (19) of 1483 (1.89%)
(156)
Complete the invasion of the Empire Spacecraft mission from start to finish without dying [Hard or higher]
Gold Medal
 
won by 25 (17) of 1483 (1.69%)
(419)
Complete the Final Assault mission from start to finish without dying [Hard or higher]
Gunstar Professional
 
won by 44 (34) of 1483 (2.97%)
(97)
Collect all the gems on Expert difficulty setting
Sacrifice
 
won by 35 (26) of 1483 (2.36%)
(295)
Complete the game on Expert difficulty setting
Green Dancer
 
won by 45 (36) of 1483 (3.03%)
(49)
Defeat Papaya Dance in the Ancient Ruins without taking damage [Expert only]
Golem Fight
 
won by 55 (42) of 1483 (3.71%)
(40)
Defeat Bravoo Man in the Ancient Ruins without taking damage [Expert only]
Pinky Roader
 
won by 78 (50) of 1483 (5.26%)
(61)
Defeat the Pinky Roader in the Ancient Ruins without taking damage [Normal or higher]
Seven Force
 
won by 110 (73) of 1483 (7.42%)
(45)
Defeat Seven Force in the Underground Mines without taking damage [Normal or higher]
Stooges' Regiment
 
won by 32 (25) of 1483 (2.16%)
(27)
Defeat the Swapping Reg in the Flying Battleship without taking damage [Expert only]
Flying Confrontation
 
won by 29 (22) of 1483 (1.96%)
(75)
Defeat Smash Daisaku in the Flying Battleship without taking damage [Expert only]
Orange
 
won by 91 (60) of 1483 (6.14%)
(52)
Defeat Orange in the Flying Battleship without taking damage [Normal or higher]
Chained Vulcan
 
won by 29 (22) of 1483 (1.96%)
(14)
Defeat the Hanging Gunship in the Strange Fortress without taking damage [Expert only]
Black Beat Stepper
 
won by 161 (107) of 1483 (10.86%)
(32)
Defeat the Black Beat Stepper in the Strange Fortress without taking damage [Normal or higher]
Smash Daisaku
 
won by 40 (23) of 1483 (2.70%)
(275)
Defeat Smash Daisaku during the Save Yellow mission without taking damage [Normal or higher]
Core Guard System
 
won by 29 (19) of 1483 (1.96%)
(146)
Defeat the Core Guard System in the Empire's Spacecraft without taking damage [Normal or higher]
Duck Battalion
 
won by 38 (28) of 1483 (2.56%)
(115)
Defeat the Duck Batallion in the Empire's Spacecraft without taking damage [Normal or higher]
Pink Lobster
 
won by 56 (42) of 1483 (3.78%)
(81)
Defeat the Pink Lobster in the Empire's Spacecraft without taking damage [Normal or higher]
Super Orange
 
won by 46 (33) of 1483 (3.10%)
(242)
Defeat Orange in the Empire's Spacecraft without taking damage [Normal or higher]
Black Fly
 
won by 37 (23) of 1483 (2.49%)
(120)
Defeat the Black Fly in the Empire's Spacecraft without taking damage [Normal or higher]
Gunstar Green
 
won by 32 (20) of 1483 (2.16%)
(345)
Defeat Green in the Empire's Spacecraft without taking damage [Normal or higher]
Golden Silver
 
won by 28 (18) of 1483 (1.89%)
(391)
Win the final battle in the Empire's Spacecraft without being damaged more than 3 times [Normal or higher]
Heavy Machinegun
 
won by 479 (277) of 1483 (32.30%)
(3)
Using the Force + Force combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Lightining Strike
 
won by 194 (134) of 1483 (13.08%)
(5)
Using the Lightining + Lightining combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
On The Chase
 
won by 288 (190) of 1483 (19.42%)
(4)
Using the Chaser+ Chaser combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Fire Starter
 
won by 175 (124) of 1483 (11.80%)
(6)
Using the Fire + Fire combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Laser Machinegun
 
won by 121 (79) of 1483 (8.16%)
(8)
Using the Force + Lightining combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Chaser Beam
 
won by 165 (103) of 1483 (11.13%)
(6)
Using the Force + Chaser combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Exploding Fireball
 
won by 86 (66) of 1483 (5.80%)
(11)
Using the Force + Fire combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Homming Spark
 
won by 183 (125) of 1483 (12.34%)
(6)
Using the Lightining + Chaser combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Lightsaber
 
won by 69 (56) of 1483 (4.65%)
(13)
Using the Lightining + Fire combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Chasing Flame
 
won by 67 (52) of 1483 (4.52%)
(14)
Using the Fire + Chaser combination, destroy 100 enemies that are worth at least 100 points each [any difficulty]
Beginner's Score
 
won by 1088 (569) of 1483 (73.36%)
(5)
Earn over 100,000 points before reaching the final fight [any difficulty]
High Score
 
won by 362 (201) of 1483 (24.41%)
(17)
Earn over 500,000 points before reaching the final fight [any difficulty]
Killer Score
 
won by 276 (152) of 1483 (18.61%)
(53)
Earn over 1,000,000 points before reaching the final fight [any difficulty]
Aikido Master 1st Round
 
won by 42 (31) of 1483 (2.83%)
(112)
Throw Orange out of the heliplane wings 6 times when fighting him above the Flying Battleship [any difficulty]
Aikido Master 2nd Round
 
won by 34 (28) of 1483 (2.29%)
(130)
Throw Smash Daisaku 7 times when fighting him during the Save Yellow mission [any difficulty]
Aikido Master 3rd Round
 
won by 40 (32) of 1483 (2.70%)
(115)
Throw Green in the ground 7 times when fighting him in the Empire's Spacecraft [any difficulty]
Space Timeron Challenge
 
won by 53 (45) of 1483 (3.57%)
(206)
Last for 10 minutes against Timeron in outer space [any difficulty]
Bad Luck
 
won by 283 (174) of 1483 (19.08%)
(10)
Take the long road back in Black's Base [any difficulty]
Guarding Stance
 
won by 93 (70) of 1483 (6.27%)
(5)
Guard against an enemy attack
Sliding Professional
 
won by 558 (299) of 1483 (37.63%)
(1)
Perform the Super Slide technique
Jewel Crusher
 
won by 41 (32) of 1483 (2.76%)
(56)
Use the Force + Fire combination to defeat Golden Silver [any difficulty, pressing 'A' to weapon select not allowed]
Fire Away
 
won by 30 (27) of 1483 (2.02%)
(367)
Finish the entire game using only one Fire weapon energy [Normal or higher]
Forum Topic: View official forum topic for Gunstar Heroes here

Recent comment(s):
14 Oct 3:49 2015
Finally!! I changed my version for Gunstar Heroes (E)[!] and it works! (:
15 Oct 0:08 2015
Well that's weird it works with the european version and not the US version, because I use the USA one.
30 Oct 3:33 2015
Idk as well...
28 Mar 1:06 2017
I've done Fire Away and the Cheevo don't unlocked, does anyone knows why?
3 Apr 5:48 2017
yes actually you have to play on European version to unlock Save Yellow,Thanks for the tip Roger MDR, I'll try Fire Away next since didn't popped for me as well.
30 Dec 1:52 2017
hey guys did fire away on the us and E roms and it hasn't popped. can we get this fixed please?
23 Feb 5:10 2019
Set revision is now finished! Very happy about it. All the cheevos had their logic improved and are all working with the (U) rom that now is the default for this game. Have fun, RA!
23 Feb 20:59 2019
A word regardirng the no-death medals. As long as you die but return to the stage begining you will still be able to get the medal. The medal won't be awarded only if you die and restart a stage from the middle checkpoint.
23 Feb 21:00 2019
A word regarding the no-death medals. As long as you die but return to the stage begining you will still be able to get the medal. The medal won't be awarded only if you die and restart a stage from a checkpoint.
19 Mar 16:35 2019
The new stamps, cool! and also thanks to Scott and MrGauss for the corrections and new achieviments. I feel motivated to play again, this time for 200%
19 Mar 16:55 2019
It's always a pleasure. This game is a gem and deserves all our love. If you run into any problem, just send a message! Have fun!!
19 Mar 22:57 2019
New achievements for the gold fund Sega, fine.I hope that they will add new ones for the game Alien Solder from the same developer
11 Apr 15:30 2019
phew it was hard
15 Apr 6:24 2019
Logic on some of these seems off. Been getting the no damage achievements while totally taking damage. As of the last couple levels, achievements no longer seem to be unlocking at all.
9 May 6:12 2019
Weathrby, all of the cheevos were throughoutly tested. If you're playing on RetroArch, make sure to always use the latest version available as some earlier versions doesn't recognize some of the logic features used in the programming.
9 May 6:14 2019
If the problems persist, please send me a message with the details or open a ticket for inspection. Thanks in advance and happy gaming :)
19 Nov 17:53 2019
Set is now up to date with the new RA scoring standards. For anyone playing this set:* Cheevos will lock up if you activate the 2nd player. All of them are for single player mode. You'll need to restart your emulator if the 2nd player is activated.
19 Nov 17:54 2019
* All of the "no damage cheevos" are sensitive to save state abuse. Use it at your own risk.
5 Sep 9:39 2020
I wish achievements could be for 2 players (or at least some of the set) as this game is best enjoyed that way. Great to see this game here though.
17 Sep 4:32 2020
Might be nice to include (SP Only) or something since the achievements don't work in 2-player it seems?

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Achievement Distribution

High Scores

PosUserMastery Date
1
2020-09-17 03:27:29
2
2020-08-16 10:00:03
3
2020-05-17 00:39:35
4
2019-11-02 20:13:50
5
2019-08-06 00:26:36
6
2019-06-20 02:33:17
7
2019-04-17 18:18:20
8
2019-04-11 15:29:06
9
2019-03-18 18:43:29
10
2019-03-12 02:15:44

Leaderboards

Get the most points without continue in Easy Mode
10798655
Get the most points without continue in Normal Mode
3466309
Get the most points without continue in Hard Mode
3001890
Get the most points without continue in Expert Mode
7111950