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Lost Vikings, The (Mega Drive)

Developer:Silicon & Synapse
Publisher:Interplay Productions
Genre:Puzzle platformer
First released:1992

Achievements

There are 42 achievements worth 390 (824) points.
Authors: DarknessZedzi

 
First Exit
 
won by 8 (8) of 9 (88.89%)
(1)
Complete level 1
Prehistoria
 
won by 6 (6) of 9 (66.67%)
(3)
Complete level 4
Egypt
 
won by 4 (4) of 9 (44.44%)
(4)
Complete level 12
Factory
 
won by 3 (3) of 9 (33.33%)
(5)
Complete level 20
Wacky
 
won by 2 (2) of 9 (22.22%)
(11)
Complete lelel 29
Starship
 
won by 2 (2) of 9 (22.22%)
(11)
Complete level 38
Home, Sweet Home
 
won by 2 (2) of 9 (22.22%)
(17)
Defeat Tomator
Shield
 
won by 7 (6) of 9 (77.78%)
(1)
Use shield item
Gravity Boots
 
won by 6 (6) of 9 (66.67%)
(1)
Use gravity boots
Flaming Arrow
 
won by 5 (5) of 9 (55.56%)
(1)
Use flaming arrow (Baleog only)
I Know How To Aim
 
won by 5 (5) of 9 (55.56%)
(1)
As Baleog, keep the arrow ready for several seconds
Level 3 [TLPT] Challenge - Smart Exterminator (Single player)
 
won by 4 (4) of 9 (44.44%)
(8)
Complete level 3 after defeating all 4 enemies (don't take smart bomb)
Level 6 [FL0T] Challenge - Gatherer (Single player)
 
won by 4 (4) of 9 (44.44%)
(7)
Complete level 6 after collecting all items (10)
Level 8 [PRHS] Challenge - Gatherer (Single player)
 
won by 3 (3) of 9 (33.33%)
(8)
Complete level 8 after collecting all items (5)
Level 12 [VLCN] Challenge - Exterminator (Single player)
 
won by 2 (2) of 9 (22.22%)
(11)
Complete level 12 after defeating all enemies (9)
Level 14 [PHR0] Challenge - Exterminator (Single player)
 
won by 2 (2) of 9 (22.22%)
(11)
Complete level 14 after defeating all enemies (9)
Level 16 [SPKS] Challenge - Gatherer (Single player)
 
won by 2 (2) of 9 (22.22%)
(17)
Complete level 16 after collecting all items (9)
Level 17 [JMNN] Challenge - Acrobat (Single player)
 
won by 2 (2) of 9 (22.22%)
(22)
Complete level 17 without raising Olaf's shield
Level 18 [SNDS] Challenge - Pacifist (Single player)
 
won by 2 (2) of 9 (22.22%)
(26)
Complete level 18 without defeating any enemies
Level 19 [TMPL] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(22)
Complete level 19 without taking damage
Level 23 [BTRY] Challenge - Gatherer (Single player)
 
won by 2 (2) of 9 (22.22%)
(17)
Complete level 23 after collecting all items (10)
Level 24 [JNKR] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(22)
Complete level 24 without taking damage
Level 27 [H0PP] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(22)
Complete level 27 without taking damage
Level 28 [SMRT] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(22)
Complete level 28 without taking damage
Level 29 [V8TR] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(22)
Complete lelel 29 without taking damage
Level 31 [WKYY] Challenge - Shields Ready (Single player)
 
won by 2 (2) of 9 (22.22%)
(17)
Complete level 31 with each viking having 4 health points
Level 32 [CMB0] Challenge - Gatherer (Single player)
 
won by 2 (2) of 9 (22.22%)
(17)
Complete level 32 after collecting all items (9)
Level 33 [8BLL] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(22)
Complete level 33 without taking damage
Level 34 [TRDR] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(22)
Complete level 34 without taking damage
Level 35 [FNTM] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(26)
Complete level 35 without taking damage
Level 36 [WRLR] Challenge - Gatherer (Single player)
 
won by 2 (2) of 9 (22.22%)
(17)
Complete level 36 after collecting all items (11)
Level 37 [PDDY] Challenge - Pacifist (Single player)
 
won by 2 (2) of 9 (22.22%)
(17)
Complete level 37 without defeating any enemies
Level 38 [TRPD] Challenge - Pacifist (Single player)
 
won by 2 (2) of 9 (22.22%)
(33)
Complete level 38 without defeating any enemies
Level 40 [FRGT] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(33)
Complete level 40 without taking damage
Level 41 [4RN4] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(33)
Complete level 41 without taking damage
Level 42 [MSTR] Challenge - Invincible (Single player)
 
won by 2 (2) of 9 (22.22%)
(33)
Complete level 42 without taking damage
A Good Start Challenge - Immortal (Single player)
 
won by 3 (3) of 9 (33.33%)
(8)
Complete first 4 levels without any restarts and deaths
Prehistoria [LLM0] Challenge - Immortal (Single player)
 
won by 2 (2) of 9 (22.22%)
(33)
Complete all Prehistoria levels without any restarts and deaths
Egypt [QCKS] Challenge - Immortal (Single player)
 
won by 2 (2) of 9 (22.22%)
(33)
Complete all Egypt levels without any restarts and deaths
Factory [JLLY] Challenge - Immortal (Single player)
 
won by 2 (2) of 9 (22.22%)
(55)
Complete all Factory levels without any restarts and deaths
Wacky [NFL8] Challenge - Immortal (Single player)
 
won by 2 (2) of 9 (22.22%)
(77)
Complete all Wacky levels without any restarts and deaths
Starship [TFFF] Challenge - Immortal (Single player)
 
won by 2 (2) of 9 (22.22%)
(55)
Complete last 4 levels without any restarts and deaths
Forum Topic: View official forum topic for Lost Vikings, The here

Recent comment(s):
24 Apr 16:28 2018
AKS
Where are the achievements for the Vikings? When will they come? Who knows?
22 Jul 20:30 2018
DarknessZedzi
I created 42 achievements for 390 points, in plans there is one more for 10 points (Complete level 20 with only 4 jumps) but so far there is no technical possibility to implement it. When the necessary function for this appears - I will create it.
22 Jul 20:32 2018
DarknessZedzi
Most of the achievements contain anti-glitch protection. The gist of said protection is that many barriers in significant for a normal playthrough places should be removed (locks unlocked, electricity turned off, 2-block gaps covered etc),
22 Jul 20:32 2018
DarknessZedzi
all the keys required to finish a level should be picked up etc. This system is fully utilized within single level achievements and only within final level of a zone when it comes to achievements spanning multiple levels at once.
23 Jul 15:36 2018
AKS
Great!!! Thank you for Your work.
23 Jul 18:26 2018
meleu
DarknessZedzi, could you elaborate why you think it's not possible to create that cheevo about using only 4 jumps?
23 Jul 18:45 2018
DarknessZedzi
meleu, ResetIf does not work with HitCounts, but, as I saw, this function is already being prepared. When it becomes officially available, this achievement will be realized. And I do not see any other way to block more jumps at the level.

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