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Gradius III (SNES)

Developer:Konami
Publisher:Konami
Genre:Scrolling shooter
First released:December 11, 1989

Achievements

There are 58 achievements worth 400 (3077) points.
Authors: Salsa

 
Crystal-Clear Vic Viper 3.0
 
won by 13 (13) of 513 (2.53%)
(520)
Complete the game without losing a life (no shields and no reduction)
Historic Solidier 1989
 
won by 15 (14) of 513 (2.92%)
(364)
Complete the game without losing a life
The Ace of Space
 
won by 33 (18) of 513 (6.43%)
(67)
Complete the game without using continues
I\
 
won by 8 (6) of 513 (1.56%)
From Legend to Myth
 
won by 20 (12) of 513 (3.90%)
(104)
Complete the game on Hard difficulty (or higher)
The Long Lone Trip Part 3
 
won by 9 (9) of 513 (1.75%)
(295)
Complete the game without using options
Lasers are for Wussies
 
won by 14 (12) of 513 (2.73%)
(145)
Complete the game without using lasers
Bacterion Wiper Returns
 
won by 16 (15) of 513 (3.12%)
(128)
Complete the Second Loop
Fuel Conservation
 
won by 28 (24) of 513 (5.46%)
(103)
Clear stages 1 to 4 while not upgrading the speed
Paradox Lost Again
 
won by 32 (17) of 513 (6.24%)
(45)
Complete the game without entering secret areas
Power Collector
 
won by 43 (29) of 513 (8.38%)
(35)
Collect at least 250 power-ups in one game
Lucrative Pilot
 
won by 31 (22) of 513 (6.04%)
(47)
Earn 500000 points before the end of the game (1st loop only)
Half of It Honestly
 
won by 20 (17) of 513 (3.90%)
(69)
Have 15 lives
Lucky Zone V (Bonus Points)
 
won by 12 (10) of 513 (2.34%)
(33)
Collect 35 Bonus Points on Bonus Stage 5
Lucky Zone V (Extra Lives)
 
won by 13 (10) of 513 (2.53%)
(31)
Gain 2 Extra Lives on Bonus Stage 5
Lucky Zone IV (Bonus Points)
 
won by 13 (10) of 513 (2.53%)
(31)
Collect 30 Bonus Points on Bonus Stage 4
Lucky Zone IV (Extra Lives)
 
won by 13 (10) of 513 (2.53%)
(31)
Gain 3 Extra Lives on Bonus Stage 4
Lucky Zone III (Bonus Points)
 
won by 12 (11) of 513 (2.34%)
(33)
Collect 40 Bonus Points on Bonus Stage 3
Lucky Zone III (Extra Lives)
 
won by 12 (10) of 513 (2.34%)
(33)
Gain 3 Extra Lives on Bonus Stage 3
Lucky Zone II (Bonus Points)
 
won by 15 (13) of 513 (2.92%)
(27)
Collect 30 Bonus Points on Bonus Stage 2
Lucky Zone II (Extra Lives)
 
won by 12 (11) of 513 (2.34%)
(33)
Gain 3 Extra Lives on Bonus Stage 2
Lucky Zone I (Bonus Points)
 
won by 14 (11) of 513 (2.73%)
(29)
Collect 35 Bonus Points on Bonus Stage 1
Lucky Zone I (Extra Lives)
 
won by 18 (16) of 513 (3.51%)
(23)
Gain 3 Extra Lives on Bonus Stage 1
Galactic Hunter X (Tentacle Golems)
 
won by 23 (14) of 513 (4.48%)
(18)
Destroy 10 Tentacle Golems on Stage 10
Galactic Hunter IX (Guarmaids)
 
won by 21 (11) of 513 (4.09%)
(26)
Destroy 7 Guarmaids on Stage 9
Galactic Hunter VIII (Gaomu Hatches)
 
won by 45 (24) of 513 (8.77%)
(10)
Destroy 6 Dagumu Hatches on Stage 9
Galactic Hunter VII (Zubs)
 
won by 38 (23) of 513 (7.41%)
(11)
Destroy 45 Zubs on Stage 8
Galactic Hunter VI (Red Canons)
 
won by 57 (33) of 513 (11.11%)
(8)
Destroy 50 Red Canons on Stage 7
Galactic Hunter V (Green Cones)
 
won by 77 (43) of 513 (15.01%)
(6)
Destroy 6 Green Cones on Stage 6
Galactic Hunter IV (Moai)
 
won by 51 (34) of 513 (9.94%)
(9)
Destroy 50 Moais on Stage 4
Galactic Hunter III (Iron Maidens)
 
won by 59 (40) of 513 (11.50%)
(8)
Destroy 24 Iron Maidens on Stage 3
Galactic Hunter II (Dagumu Hatches)
 
won by 72 (56) of 513 (14.04%)
(11)
Destroy 24 Dagumu Hatches on Stages 1-4
Galactic Hunter I (Sand Dragons)
 
won by 319 (184) of 513 (62.18%)
(3)
Destroy 3 Sand Dragons on Stage 1
Bacterion
 
won by 21 (17) of 513 (4.09%)
(20)
Hurriedly give Bacterion critical damage without using Laser weapons
Shadow Gear Mk-II
 
won by 30 (23) of 513 (5.85%)
(14)
Give Shadow Gear Mk-II critical damage without using Laser weapons
Disrupt
 
won by 19 (15) of 513 (3.70%)
(21)
Hurriedly give Disrupt critical damage without using Laser weapons
Dellinger Core
 
won by 19 (16) of 513 (3.70%)
(21)
Hurriedly give Covered Core critical damage without using Laser weapons
Covered Core
 
won by 21 (19) of 513 (4.09%)
(20)
Hurriedly give Covered Core critical damage without using Laser weapons
Big Core Mk-II
 
won by 28 (22) of 513 (5.46%)
(15)
Hurriedly give Big Core Mk-II critical damage without using Laser weapons
Crystal Core
 
won by 13 (10) of 513 (2.53%)
(31)
Hurriedly give Crystal Core critical damage without using Laser weapons
Death
 
won by 21 (18) of 513 (4.09%)
(20)
Hurriedly give Death critical damage without using Laser weapons
Beacon
 
won by 27 (22) of 513 (5.26%)
(15)
Hurriedly give Beacon critical damage without using Laser weapons
Bloat Weed
 
won by 25 (21) of 513 (4.87%)
(17)
Hurriedly give Bloat Weed critical damage without using Laser weapons
Gorgon
 
won by 36 (28) of 513 (7.02%)
(12)
Hurriedly give Gorgon critical damage without using Laser weapons
Twin Vaif
 
won by 38 (31) of 513 (7.41%)
(11)
Hurriedly give Twin Vaif critical damage without using Laser weapons
Big Core Mk-III
 
won by 30 (25) of 513 (5.85%)
(14)
Hurriedly give Big Core Mk-III critical damage without using Laser weapons
Bubble Eye
 
won by 69 (58) of 513 (13.45%)
(7)
Hurriedly give Bubble Eye critical damage without using Laser weapons
Goliath
 
won by 146 (107) of 513 (28.46%)
(4)
Hurriedly give Goliath critical damage without using Laser weapons
Unpleasant Cell
 
won by 52 (27) of 513 (10.14%)
(30)
Clear Stage 10 by defeating Bacterion
Mechanical Base
 
won by 52 (27) of 513 (10.14%)
(9)
Clear Stage 9 by defeating Shadow Gear Mk-II
Multi Core
 
won by 60 (30) of 513 (11.70%)
(8)
Clear Stage 8 by defeating Dellinger Core
Accident Road
 
won by 61 (33) of 513 (11.89%)
(8)
Clear Stage 7 by defeating Beacon
Cosmo Plant
 
won by 73 (41) of 513 (14.23%)
(7)
Clear Stage 6 by defeating Bloat Weed
Fire Scramble
 
won by 80 (43) of 513 (15.59%)
(6)
Clear Stage 5 by defeating Gorgon
Easter Stone
 
won by 90 (51) of 513 (17.54%)
(6)
Clear Stage 4 by defeating Twin Vaif
In The Wind
 
won by 95 (55) of 513 (18.52%)
(5)
Clear Stage 3 by defeating Big Core Mk-III
Aqua Illusion
 
won by 169 (106) of 513 (32.94%)
(4)
Clear Stage 2 by defeating Bubble Eye
Sand Storm
 
won by 259 (154) of 513 (50.49%)
(3)
Clear Stage 1 by defeating Goliath
Forum Topic: View official forum topic for Gradius III here

Recent comment(s):
1 Oct 16:13 2015
Keilbaca
Is there a way to detect difficulty clears?
10 Aug 13:09 2016
Salsa
All achievements are for normal difficulty or higher (unless it's specified in the description). Everything is protected against cheat codes.
10 Aug 13:09 2016
Salsa
Using Mega Crush and collecting blue power-ups while doing "Galactic Hunter" achievements, may cause not getting desired achievement (every kill must be counted seperately).
11 Aug 19:39 2016
TrullLord
nice nice nice achievements
30 Nov 14:33 2016
sireture
Beating the game without any options with quite literally be a nightmare.
18 Mar 21:31 2018
alexminasepm82
Hi Evereyone....I asked meleu to link the hash 8c70e7de02f2056a646511731b4ecdf4 to this game. It's a MSU1 patch for better sound effects.

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Achievement Distribution

High Scores

PosUserPoints
1
JohnCold
800
2
sireture
800
3
Riger
800
4
TailsMK4
788
5
roosterra
760
6
DEC
684
7
TeaamOg
672
8
jerkwad152
604
9
m17cf
600
10
VICTORKRATOS
578

Leaderboards

Get the most points before Game Over
Zekelas
640900
Get the most points before Game Over
Zekelas
1171100
Get the most points before Game Over
mir2sila
1207100
Get the most points before Game Over
Skellies
439300
Hi-Score - Arcade
arcanjofr
44300