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Commando (Atari 2600)

Developer:Imagineering
Publisher:Activision
Genre:Shoot 'em up
First released:1988
Title ScreenhotIn-game Screenshot

Achievements

There are 35 achievements worth 480 (1582) points.
Authors: (35).

 
Mission 1 Complete
 
won by 15 (15) of 21 (71.43%)
(5)
Complete Mission 1
Mission 2 Complete
 
won by 12 (12) of 21 (57.14%)
(6)
Complete Mission 2
Mission 3 Complete
 
won by 6 (6) of 21 (28.57%)
(10)
Complete Mission 3
Mission 4 Complete
 
won by 5 (5) of 21 (23.81%)
(11)
Complete Mission 4
Mission 5 Complete
 
won by 4 (4) of 21 (19.05%)
(13)
Complete Mission 5
Mission 6 Complete
 
won by 4 (4) of 21 (19.05%)
(13)
Complete Mission 6
Mission 7 Complete
 
won by 4 (4) of 21 (19.05%)
(13)
Complete Mission 7
Mission 8 Complete
 
won by 4 (4) of 21 (19.05%)
(13)
Complete Mission 8 - The final mission.
Deathless 1
 
won by 10 (10) of 21 (47.62%)
(14)
Complete Mission 1 without losing any lives
Deathless 2
 
won by 7 (7) of 21 (33.33%)
(18)
Complete Mission 2 without losing any lives
Deathless 3
 
won by 5 (5) of 21 (23.81%)
(22)
Complete Mission 3 without losing any lives
Deathless 4
 
won by 4 (4) of 21 (19.05%)
(27)
Complete Mission 4 without losing any lives
Deathless 5
 
won by 4 (4) of 21 (19.05%)
(27)
Complete Mission 5 without losing any lives
Deathless 6
 
won by 4 (4) of 21 (19.05%)
(27)
Complete Mission 6 without losing any lives
Deathless 7
 
won by 4 (4) of 21 (19.05%)
(27)
Complete Mission 7 without losing any lives
Deathless 8
 
won by 4 (4) of 21 (19.05%)
(27)
Complete Mission 8 without losing any lives
No Turning Back 1
 
won by 4 (4) of 21 (19.05%)
(67)
Complete Mission 1 without moving backwards
No Turning Back 2
 
won by 3 (3) of 21 (14.29%)
(85)
Complete Mission 2 without moving backwards
No Turning Back 3
 
won by 3 (3) of 21 (14.29%)
(85)
Complete Mission 3 without moving backwards
No Turning Back 4
 
won by 2 (2) of 21 (9.52%)
(120)
Complete Mission 4 without moving backwards
No Turning Back 5
 
won by 2 (2) of 21 (9.52%)
(120)
Complete Mission 5 without moving backwards
No Turning Back 6
 
won by 2 (2) of 21 (9.52%)
(120)
Complete Mission 6 without moving backwards
No Turning Back 7
 
won by 2 (2) of 21 (9.52%)
(120)
Complete Mission 7 without moving backwards
No Turning Back 8
 
won by 2 (2) of 21 (9.52%)
(120)
Complete Mission 8 without moving backwards
Middle Man 1
 
won by 4 (4) of 21 (19.05%)
(27)
Complete Mission 1 without leaving the middle third of the screen
Middle Man 2
 
won by 3 (3) of 21 (14.29%)
(34)
Complete Mission 2 without leaving the middle third of the screen
Middle Man 3
 
won by 3 (3) of 21 (14.29%)
(34)
Complete Mission 3 without leaving the middle third of the screen
Middle Man 4
 
won by 3 (3) of 21 (14.29%)
(34)
Complete Mission 4 without leaving the middle third of the screen
Middle Man 5
 
won by 3 (3) of 21 (14.29%)
(34)
Complete Mission 5 without leaving the middle third of the screen
Middle Man 6
 
won by 3 (3) of 21 (14.29%)
(34)
Complete Mission 6 without leaving the middle third of the screen
Middle Man 7
 
won by 3 (3) of 21 (14.29%)
(34)
Complete Mission 7 without leaving the middle third of the screen
Middle Man 8
 
won by 3 (3) of 21 (14.29%)
(34)
Complete Mission 8 without leaving the middle third of the screen
1up
 
won by 21 (21) of 21 (100.00%)
(5)
Earn your first extra life
7up
 
won by 4 (4) of 21 (19.05%)
(67)
Have 7 lives
99 Problems
 
won by 4 (4) of 21 (19.05%)
(135)
Have 99 grenades
Forum Topic: View official forum topic for Commando here

Recent comment(s):
19 May 23:19 2020
Another classic game and another great work RetroDave82!
20 May 0:08 2020
much love for all Atari fans... enjoy. This set is tough
20 May 1:42 2020
Yikes. I don't even want to complete my OWN Commando (NES) - I thought THAT was hard. :)
20 May 2:17 2020
Lol i am still open to removing the No Turning Back, or perhaps leaving it as just for level 1. One very skilled player seems to have mastered it already though
20 May 2:25 2020
Took me a long time to do the No Turning Back for Mission 1, I don't even want to imagine the grind for the other missions lol
20 May 5:22 2020
No Turning Back cheevos are not too hard. They do not reset on death so unless you press down you can retry from checkpoint until you run out of lives. Hardest stages for these are actually 1 and 5.
20 May 14:52 2020
It is nice to have some difficult to earn achievements. It gives the true fans of this game/series/system a reason to keep coming back
20 May 15:39 2020
Is there a fixed number of enemies you need to kill before being able to enter the fortress?
20 May 16:58 2020
yes but i am unsure what the value is. Somewhere between 6 and 10 I would say. Maybe someone else can tell us for sure
20 May 22:55 2020
8 kills. But they only start counting once fortess appears and screen stops scrolling.
21 May 5:41 2020
@retrodave82 I like your sets a lot- you do a good job of balancing difficulty and fun with the reward of achievements. Please keep up the good work - I for one am very grateful for more 2600 sets, the endless hacks of Mario/Pokemon/etc ...
21 May 5:44 2020
... don't do anything for me, and I'm a huge fan of breadth before depth, ie, filling out the earlier titles that are fun and challenging (and not a slog to master) is what this community is about :)
24 May 23:24 2020
@russolini77 I'm with you there pal. Love revisiting all these old classics, many of which are better than there newer, prettier counterparts
24 May 23:30 2020
and thank you. It's really good to know people somewhere are enjoying my sets. Hopefully they can only get better as I learn more about the development process

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Achievement Distribution

High Scores

PosUserPoints
1
960
2
960
3
710
4
470
5
100
6
90
7
70
8
50
9
50
10
50

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