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Space Invaders: Virtual Collection (Virtual Boy)

Developer:Taito Corporation
Publisher:Taito Corporation
Genre:Action, Shooter, Arcade
First released:December 01, 1995
Title ScreenhotIn-game Screenshot

Achievements

There are 52 achievements worth 400 (6405) points.
Authors: (52).

 
500 [Virtual 3D - Part I]
 
won by 66 (49) of 80 (82.50%)
(2)
Reach Score 500 [Virtual 3D, Part I]
1000 [Virtual 3D - Part I]
 
won by 26 (20) of 80 (32.50%)
(4)
Reach Score 1000 [Virtual 3D, Part I]
1500 [Virtual 3D - Part I]
 
won by 10 (8) of 80 (12.50%)
(15)
Reach Score 1500 [Virtual 3D, Part I]
2500 [Virtual 3D - Part I]
 
won by 3 (2) of 80 (3.75%)
(73)
Reach Score 2500 [Virtual 3D, Part I]
Round 1 [Virtual 3D - Part I]
 
won by 22 (16) of 80 (27.50%)
(3)
Beat Round 1 [Virtual 3D, Part I]
Round 5 [Virtual 3D - Part I]
 
won by 1 of 80 (1.25%)
(42)
Beat Round 5 [Virtual 3D, Part I]
Round 10 [Virtual 3D - Part I]
 
won by 1 of 80 (1.25%)
(137)
Beat Round 10 [Virtual 3D, Part I]
Round 15 [Virtual 3D - Part I]
 
won by 1 of 80 (1.25%)
(70)
Beat Round 15 [Virtual 3D, Part I]
Round 20 [Virtual 3D - Part I]
 
won by 1 of 80 (1.25%)
(274)
Beat Round 20 [Virtual 3D, Part I]
Round 25 [Virtual 3D - Part I]
 
won by 1 of 80 (1.25%)
(274)
Beat Round 25 [Virtual 3D, Part I]
Round 30 [Virtual 3D - Part I]
 
won by 1 of 80 (1.25%)
(210)
Beat Round 30 [Virtual 3D, Part I]
500 [Original 2D - Part I]
 
won by 38 (32) of 80 (47.50%)
(2)
Reach Score 500 [Original 2D, Part I]
1000 [Original 2D - Part I]
 
won by 29 (25) of 80 (36.25%)
(4)
Reach Score 1000 [Original 2D, Part I]
1500 [Original 2D - Part I]
 
won by 16 (13) of 80 (20.00%)
(10)
Reach Score 1500 [Original 2D, Part I]
2500 [Original 2D - Part I]
 
won by 9 (6) of 80 (11.25%)
(32)
Reach Score 2500 [Original 2D, Part I]
Round 1 [Original 2D - Part I]
 
won by 25 (22) of 80 (31.25%)
(3)
Beat Round 1 [Original 2D, Part I]
Round 5 [Original 2D - Part I]
 
won by 4 (2) of 80 (5.00%)
(17)
Beat Round 5 [Original 2D, Part I]
Round 10 [Original 2D - Part I]
 
won by 3 (1) of 80 (3.75%)
(36)
Beat Round 10 [Original 2D, Part I]
Round 15 [Original 2D - Part I]
 
won by 2 of 80 (2.50%)
(47)
Beat Round 15 [Original 2D, Part I]
Round 20 [Original 2D - Part I]
 
won by 1 of 80 (1.25%)
(274)
Beat Round 20 [Original 2D, Part I]
Round 25 [Original 2D - Part I]
 
won by 1 of 80 (1.25%)
(140)
Beat Round 25 [Original 2D, Part I]
Round 30 [Original 2D - Part I]
 
won by 1 of 80 (1.25%)
(210)
Beat Round 30 [Original 2D, Part I]
500 [Virtual 3D - Part II]
 
won by 19 (16) of 80 (23.75%)
(3)
Reach Score 500 [Virtual 3D, Part II]
1000 [Virtual 3D - Part II]
 
won by 9 (8) of 80 (11.25%)
(9)
Reach Score 1000 [Virtual 3D, Part II]
1500 [Virtual 3D - Part II]
 
won by 6 (5) of 80 (7.50%)
(19)
Reach Score 1500 [Virtual 3D, Part II]
2500 [Virtual 3D - Part II]
 
won by 3 (2) of 80 (3.75%)
(50)
Reach Score 2500 [Virtual 3D, Part II]
Round 1 [Virtual 3D - Part II]
 
won by 8 (7) of 80 (10.00%)
(7)
Beat Round 1 [Virtual 3D, Part II]
Round 5 [Virtual 3D - Part II]
 
won by 1 of 80 (1.25%)
(28)
Beat Round 5 [Virtual 3D, Part II]
Round 10 [Virtual 3D - Part II]
 
won by 1 of 80 (1.25%)
(70)
Beat Round 10 [Virtual 3D, Part II]
Round 15 [Virtual 3D - Part II]
 
won by 1 of 80 (1.25%)
(137)
Beat Round 15 [Virtual 3D, Part II]
Round 20 [Virtual 3D - Part II]
 
won by 1 of 80 (1.25%)
(274)
Beat Round 20 [Virtual 3D, Part II]
Round 25 [Virtual 3D - Part II]
 
won by 1 of 80 (1.25%)
(274)
Beat Round 25 [Virtual 3D, Part II]
Round 30 [Virtual 3D - Part II]
 
won by 1 of 80 (1.25%)
(411)
Beat Round 30 [Virtual 3D, Part II]
500 [Original 2D - Part II]
 
won by 19 (17) of 80 (23.75%)
(3)
Reach Score 500 [Original 2D, Part II]
1000 [Original 2D - Part II]
 
won by 14 (12) of 80 (17.50%)
(7)
Reach Score 1000 [Original 2D, Part II]
1500 [Original 2D - Part II]
 
won by 9 (8) of 80 (11.25%)
(15)
Reach Score 1500 [Original 2D, Part II]
2500 [Original 2D - Part II]
 
won by 5 (4) of 80 (6.25%)
(44)
Reach Score 2500 [Original 2D, Part II]
Round 1 [Original 2D - Part II]
 
won by 14 (12) of 80 (17.50%)
(4)
Beat Round 1 [Original 2D, Part II]
Round 5 [Original 2D - Part II]
 
won by 1 of 80 (1.25%)
(82)
Beat Round 5 [Original 2D, Part II]
Round 10 [Original 2D - Part II]
 
won by 1 of 80 (1.25%)
(47)
Beat Round 10 [Original 2D, Part II]
Round 15 [Original 2D - Part II]
 
won by 1 of 80 (1.25%)
(137)
Beat Round 15 [Original 2D, Part II]
Round 20 [Original 2D - Part II]
 
won by 1 of 80 (1.25%)
(140)
Beat Round 20 [Original 2D, Part II]
Round 25 [Original 2D - Part II]
 
won by 1 of 80 (1.25%)
(274)
Beat Round 25 [Original 2D, Part II]
Round 30 [Original 2D - Part II]
 
won by 1 of 80 (1.25%)
(411)
Beat Round 30 [Original 2D, Part II]
Flawless I [Part I]
 
won by 12 (10) of 80 (15.00%)
(13)
Beat Round 1 without losing a life [2D - Part I]
Flawless II [Part I]
 
won by 1 of 80 (1.25%)
(411)
Beat Round 5 without losing a life [2D - Part I]
Flawless III [Part I]
 
won by 2 of 80 (2.50%)
(182)
Beat Round 10 without losing a life [2D - Part I]
Flawless I [Part II]
 
won by 5 (4) of 80 (6.25%)
(25)
Beat Round 1 without losing a life [3D - Part II]
Flawless II [Part II]
 
won by 1 of 80 (1.25%)
(411)
Beat Round 5 without losing a life [3D - Part II]
Flawless III [Part II]
 
won by 1 of 80 (1.25%)
(685)
Beat Round 10 without losing a life [3D - Part II]
Beat Taito [Score Attack]
 
won by 1 (1) of 80 (1.25%)
(210)
Beat the developers' score [Score Attack]
Beat Taito [Time Attack]
 
won by 1 of 80 (1.25%)
(143)
Beat the developers' score of 1000 under 1 minute and 4 seconds. [Time Attack]
Forum Topic: View official forum topic for Space Invaders: Virtual Collection here

Recent comment(s):
9 Mar 21:19 2019
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Achievement Distribution

High Scores

Leaderboards

Get your highest score on part 1
7620
Get your highest score on part 2
3420
Complete the round with your best score
2560
Complete the round with your best time
0:00:00.01