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Final Fight (SNES)

Developer:Capcom
Publisher:Capcom
Genre:Beat 'Em Up
First released:1990

Achievements

There are 42 achievements worth 400 (4380) points.
 
Slum
 
won by 283 (206) of 1115 (25.38%)
(10)
Clear Stage 1
Subway
 
won by 134 (116) of 1115 (12.02%)
(17)
Clear Stage 2
Westside
 
won by 85 (75) of 1115 (7.62%)
(26)
Clear Stage 3
Bay Area
 
won by 60 (51) of 1115 (5.38%)
(36)
Clear Stage 4
Mayor Vigilante
 
won by 36 (32) of 1115 (3.23%)
(117)
Finish the game as Haggar
The Wizard of Knives
 
won by 45 (38) of 1115 (4.04%)
(94)
Finish the game as Cody
Oh My Car!
 
won by 127 (110) of 1115 (11.39%)
(18)
Finish Car Breaking Bonus Stage with Perfect
Auto Wrecking Expert
 
won by 39 (35) of 1115 (3.50%)
(106)
Finish Car Breaking Bonus Stage with Perfect and 15 units of spare time
Angry Glazier
 
won by 45 (38) of 1115 (4.04%)
(47)
Finish Glass Breaking Bonus Stage with Perfect
Glassworker Expert
 
won by 44 (37) of 1115 (3.95%)
(96)
Finish Glass Breaking Bonus Stage with Perfect and 100000 points or more
M.C. Hammers
 
won by 47 (42) of 1115 (4.22%)
(18)
Collect 3 hammers (in one session)
Ewwww!
 
won by 98 (86) of 1115 (8.79%)
(4)
Pick up the Gum
Saturday Night Dive Master
 
won by 49 (44) of 1115 (4.39%)
(87)
Defeat 25 enemies while performing the Pilediver
Saturday Night Grapple Master
 
won by 56 (52) of 1115 (5.02%)
(76)
Defeat 25 enemies while performing the Suplex
Saturday Night Splash Master
 
won by 38 (35) of 1115 (3.41%)
(114)
Defeat 25 enemies while performing the Body Splash
Streetwise
 
won by 43 (40) of 1115 (3.86%)
(96)
Defeat 25 enemies using the knife as Cody
Brawlers Wield Lead Pipes
 
won by 32 (27) of 1115 (2.87%)
(127)
Defeat 25 enemies using the pipe as Cody
Otaku Style
 
won by 26 (23) of 1115 (2.33%)
(156)
Defeat 25 enemies using the Masamune! as Cody
Chanchacorin Score
 
won by 980 (620) of 1115 (87.89%)
(5)
Score 50000 points
Kihaji Score
 
won by 254 (195) of 1115 (22.78%)
(21)
Score 1500000 points
Super Sweep Fighter
 
won by 45 (43) of 1115 (4.04%)
(92)
Defeat Damnd without killing any other enemy
Honor of Bushido
 
won by 84 (77) of 1115 (7.53%)
(52)
Defeat Sodom not using Masamune!
Super Street Fighter III (Andore Bros)
 
won by 62 (58) of 1115 (5.56%)
(69)
Defeat Andore Bros having half bar of life left or more and not losing a life
Knockout of the Night
 
won by 53 (50) of 1115 (4.75%)
(79)
Defeat Andore Bros without using weapons (can't hold weapon while entering)
Super Snip Fighter
 
won by 44 (40) of 1115 (3.95%)
(94)
Defeat Edi E while not allowing him to shoot his gun
Super Skip Fighter
 
won by 26 (22) of 1115 (2.33%)
(156)
Defeat 4 other enemies before hurting Abigail
Knight of Metro City
 
won by 44 (40) of 1115 (3.95%)
(19)
Defeat Belger without hurting Jessica
Anthony Kelly
 
won by 31 (30) of 1115 (2.78%)
(136)
Let 25 Blots shot by Belger reflect without being hurt
Final Fight I (Slums)
 
won by 80 (73) of 1115 (7.17%)
(56)
Clear Stage 1 without losing a life
Final Fight II (Subway)
 
won by 37 (35) of 1115 (3.32%)
(114)
Clear Stage 2 without losing a life
Final Fight III (West Side)
 
won by 24 (22) of 1115 (2.15%)
(175)
Clear Stage 3 without losing a life
Final Fight IV (Bay Area)
 
won by 19 (18) of 1115 (1.70%)
(211)
Clear Stage 4 without losing a life
Final Fight V (Uptown)
 
won by 22 (21) of 1115 (1.97%)
(191)
Clear Stage 5 without losing a life
Super Street Fighter I (Damnd)
 
won by 54 (49) of 1115 (4.84%)
(79)
Defeat Damnd having half bar of life left or more and not losing a life
Super Street Fighter II (Sodom)
 
won by 30 (29) of 1115 (2.69%)
(136)
Defeat Sodom having half bar of life left or more and not losing a life
Super Street Fighter IV (Edi E.)
 
won by 30 (27) of 1115 (2.69%)
(140)
Defeat Edi E having half bar of life left or more and not losing a life
Super Street Fighter V (Abigail)
 
won by 16 (15) of 1115 (1.43%)
(249)
Defeat Abigail having half bar of life left or more and not losing a life
Super Street Fighter VI (Belger)
 
won by 21 (20) of 1115 (1.88%)
(201)
Defeat Belger having half bar of life left or more and not losing a life
Metro City Hero
 
won by 164 (117) of 1115 (14.71%)
(59)
Finish the game without using continues
Stonecold Rescuer
 
won by 25 (23) of 1115 (2.24%)
(324)
Play through the game without using special attack
\
 
won by 27 (24) of 1115 (2.42%)
(300)
Set Difficulty a to 8 and Difficulty b to 4 and finish the game
Metro City Enforcer
 
won by 47 (42) of 1115 (4.22%)
(177)
Defeat 50 enemies in a row having half bar of life left or more
Forum Topic: View official forum topic for Final Fight here

Recent comment(s):
24 Aug 22:34 2017
DonCosmo
Also this set is far superior to the old one.
27 Aug 11:00 2017
russolini77
Damn it. This is one of my favorite old SNES games, and now I have to delete my ONE REMAINING achievement because I hate no-damage achievements. Salsa, this set might not have been perfect, but removing people's progress in it was NOT NICE.
27 Aug 15:26 2017
kdecks
The old set was brought to the admins for demotion. The active group of admins discussed it in depth and we decided that the previous set in place was very poorly made. We had a vote and approved a complete demotion.
28 Aug 7:09 2017
kdecks
I moved the rest of this discussing verbatim to the forum. The game wall isn't really suitable for lengthy discussion.
9 Sep 2:18 2017
darfnate
yea the thing i don't get is salsa is getting tons of negative feedback about it but is so egotistical that she just tries to justify deleting everyone elses achievements because they don't live up to her standards instead of taking peoples advice
9 Sep 13:23 2017
Salsa
I just want make you understand something (which is pointless I get), and this demotion is not just my whims, but result of administrators vote on my proposition.
9 Sep 13:23 2017
Salsa
All admins who voted agreed my offer is a good deal here, and I declared I can give back all progress achievements back to anyone who want it.
9 Sep 13:23 2017
Salsa
I have very big respect for players, and saying that I'm only overprotective for what I have done here is just rude.
9 Sep 13:24 2017
Salsa
Who is an egoist here? You recieve a lot, without giving nothing (or very little) in return. I'm trying to compromise here. Developing achievements with proper approach is a very time-consuming process
9 Sep 13:24 2017
Salsa
You are complaining about loosing your 2 playtroughs, when I needed over 10 of them to produce and test these achievements, not icluding the time of actual developing time and badge making.
9 Sep 13:24 2017
Salsa
I am not aiming for games to match my standards, I want sets to be the best they could, properly cover the contents of the game, include creative challenge, and aim for overall good aesthetic feeling.
10 Sep 18:39 2017
darfnate
none of the kill 25 enemies achievements worked. I played through about half the game exclusively doing each move so i killed over 50 in a row and none of them ever worked other than 25 knife as cody
10 Sep 19:53 2017
Salsa
That was shortly after the release, and I fixed all of them within 24 hours, because I am not just leaving broken achievements. You think think should be properly working right after they are published? That's impossible.
12 Nov 21:01 2017
NightmareJames
Salsa, you're fortunate in this case that there was a lot of overlap in an incomplete set. In normal cases, players would be extremely pissed even more. I'd still suggest giving anyone who had the old achievements the corresponding stage....
12 Nov 21:02 2017
NightmareJames
achievements to smooth things over
12 Nov 21:05 2017
NightmareJames
Also, I think that the half life/one life achievments are repetitive. You should only have one or the other honestly. But a little too late now unless you want to notify MetaGamerScore about obsoletion
12 Nov 22:38 2017
Salsa
I don't think they are that much repetitive. It was kind of compromise for every player who found damagless boss fights to hard here.
13 Nov 2:48 2017
NightmareJames
Sodom (Katana) and Abigail are essentially damageless anyway. Take one hit from either of them you're busted. Damnd and Edi E are patternable. Unsure of Belger, though I think his arrow firing does have a pattern. Not entirely sure....
13 Nov 2:50 2017
NightmareJames
Sodom's also essentially an RNG hose: You're either going to get everything right, or he's going to hit you and you're dead. (two hits you're dead technically, but one hit and your achievement hunting goes byebye, this is not the arcade)
6 Jan 9:48 2018
james199704
perde ate a graa com tanto de trofeu pra pegar

Box Art

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Achievement Distribution

High Scores

PosUserPoints
1
DarkGeese
800
2
tmfpl
800
3
DonCosmo
800
4
Jeffds
800
5
FitzG
800
6
HigorHuannHardCore
800
7
laertemr
800
8
fang
760
9
roosterra
740
10
MaxMilyin
700

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