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Gradius III (SNES)

Developer:Konami
Publisher:Konami
Genre:Scrolling shooter
First released:December 11, 1989

Achievements

There are 58 achievements worth 400 (1954) points.
 
Sand Storm
 
won by 59 (36) of 270 (21.85%)
(3)
Clear Stage 1 by defeating Goliath
Aqua Illusion
 
won by 40 (26) of 270 (14.81%)
(3)
Clear Stage 2 by defeating Bubble Eye
In The Wind
 
won by 25 (17) of 270 (9.26%)
(5)
Clear Stage 3 by defeating Big Core Mk-III
Easter Stone
 
won by 24 (16) of 270 (8.89%)
(5)
Clear Stage 4 by defeating Twin Vaif
Fire Scramble
 
won by 22 (14) of 270 (8.15%)
(5)
Clear Stage 5 by defeating Gorgon
Cosmo Plant
 
won by 19 (12) of 270 (7.04%)
(6)
Clear Stage 6 by defeating Bloat Weed
Accident Road
 
won by 16 (9) of 270 (5.93%)
(7)
Clear Stage 7 by defeating Beacon
Multi Core
 
won by 16 (8) of 270 (5.93%)
(7)
Clear Stage 8 by defeating Dellinger Core
Mechanical Base
 
won by 16 (8) of 270 (5.93%)
(7)
Clear Stage 9 by defeating Shadow Gear Mk-II
Unpleasant Cell
 
won by 16 (8) of 270 (5.93%)
(23)
Clear Stage 10 by defeating Bacterion
Goliath
 
won by 33 (24) of 270 (12.22%)
(4)
Hurriedly give Goliath critical damage without using Laser weapons
Bubble Eye
 
won by 16 (14) of 270 (5.93%)
(7)
Hurriedly give Bubble Eye critical damage without using Laser weapons
Big Core Mk-III
 
won by 14 (12) of 270 (5.19%)
(7)
Hurriedly give Big Core Mk-III critical damage without using Laser weapons
Twin Vaif
 
won by 13 (10) of 270 (4.81%)
(8)
Hurriedly give Twin Vaif critical damage without using Laser weapons
Gorgon
 
won by 15 (12) of 270 (5.56%)
(7)
Hurriedly give Gorgon critical damage without using Laser weapons
Bloat Weed
 
won by 8 (5) of 270 (2.96%)
(12)
Hurriedly give Bloat Weed critical damage without using Laser weapons
Beacon
 
won by 9 (6) of 270 (3.33%)
(11)
Hurriedly give Beacon critical damage without using Laser weapons
Death
 
won by 8 (6) of 270 (2.96%)
(12)
Hurriedly give Death critical damage without using Laser weapons
Crystal Core
 
won by 7 (5) of 270 (2.59%)
(13)
Hurriedly give Crystal Core critical damage without using Laser weapons
Big Core Mk-II
 
won by 8 (6) of 270 (2.96%)
(12)
Hurriedly give Big Core Mk-II critical damage without using Laser weapons
Covered Core
 
won by 7 (5) of 270 (2.59%)
(13)
Hurriedly give Covered Core critical damage without using Laser weapons
Dellinger Core
 
won by 7 (5) of 270 (2.59%)
(13)
Hurriedly give Covered Core critical damage without using Laser weapons
Disrupt
 
won by 7 (5) of 270 (2.59%)
(13)
Hurriedly give Disrupt critical damage without using Laser weapons
Shadow Gear Mk-II
 
won by 9 (7) of 270 (3.33%)
(11)
Give Shadow Gear Mk-II critical damage without using Laser weapons
Bacterion
 
won by 10 (7) of 270 (3.70%)
(10)
Hurriedly give Bacterion critical damage without using Laser weapons
Galactic Hunter I (Sand Dragons)
 
won by 72 (41) of 270 (26.67%)
(3)
Destroy 3 Sand Dragons on Stage 1
Galactic Hunter II (Dagumu Hatches)
 
won by 23 (17) of 270 (8.52%)
(9)
Destroy 24 Dagumu Hatches on Stages 1-4
Galactic Hunter III (Iron Maidens)
 
won by 17 (11) of 270 (6.30%)
(6)
Destroy 24 Iron Maidens on Stage 3
Galactic Hunter IV (Moai)
 
won by 18 (12) of 270 (6.67%)
(6)
Destroy 50 Moais on Stage 4
Galactic Hunter V (Green Cones)
 
won by 21 (13) of 270 (7.78%)
(5)
Destroy 6 Green Cones on Stage 6
Galactic Hunter VI (Red Canons)
 
won by 17 (10) of 270 (6.30%)
(6)
Destroy 50 Red Canons on Stage 7
Galactic Hunter VII (Zubs)
 
won by 14 (6) of 270 (5.19%)
(7)
Destroy 45 Zubs on Stage 8
Galactic Hunter VIII (Gaomu Hatches)
 
won by 13 (7) of 270 (4.81%)
(8)
Destroy 6 Dagumu Hatches on Stage 9
Galactic Hunter IX (Guarmaids)
 
won by 8 (4) of 270 (2.96%)
(16)
Destroy 7 Guarmaids on Stage 9
Galactic Hunter X (Tentacle Golems)
 
won by 10 (6) of 270 (3.70%)
(10)
Destroy 10 Tentacle Golems on Stage 10
Lucky Zone I (Extra Lives)
 
won by 7 (6) of 270 (2.59%)
(13)
Gain 3 Extra Lives on Bonus Stage 1
Lucky Zone I (Bonus Points)
 
won by 7 (5) of 270 (2.59%)
(13)
Collect 35 Bonus Points on Bonus Stage 1
Lucky Zone II (Extra Lives)
 
won by 5 (4) of 270 (1.85%)
(18)
Gain 3 Extra Lives on Bonus Stage 2
Lucky Zone II (Bonus Points)
 
won by 7 (5) of 270 (2.59%)
(13)
Collect 30 Bonus Points on Bonus Stage 2
Lucky Zone III (Extra Lives)
 
won by 6 (4) of 270 (2.22%)
(16)
Gain 3 Extra Lives on Bonus Stage 3
Lucky Zone III (Bonus Points)
 
won by 6 (5) of 270 (2.22%)
(16)
Collect 40 Bonus Points on Bonus Stage 3
Lucky Zone IV (Extra Lives)
 
won by 6 (4) of 270 (2.22%)
(16)
Gain 3 Extra Lives on Bonus Stage 4
Lucky Zone IV (Bonus Points)
 
won by 6 (4) of 270 (2.22%)
(16)
Collect 30 Bonus Points on Bonus Stage 4
Lucky Zone V (Extra Lives)
 
won by 7 (5) of 270 (2.59%)
(13)
Gain 2 Extra Lives on Bonus Stage 5
Lucky Zone V (Bonus Points)
 
won by 6 (4) of 270 (2.22%)
(16)
Collect 35 Bonus Points on Bonus Stage 5
Half of It Honestly
 
won by 7 (5) of 270 (2.59%)
(46)
Have 15 lives
Lucrative Pilot
 
won by 13 (6) of 270 (4.81%)
(27)
Earn 500000 points before the end of the game
Power Collector
 
won by 14 (7) of 270 (5.19%)
(26)
Collect at least 250 power-ups in one game
Paradox Lost Again
 
won by 11 (5) of 270 (4.07%)
(31)
Complete the game without entering secret areas
Fuel Conservation
 
won by 17 (15) of 270 (6.30%)
(45)
Clear 4 stages in a row while not upgrading the speed
Bacterion Wiper Returns
 
won by 5 (4) of 270 (1.85%)
(94)
Complete the Second Loop
Lasers are for Wussies
 
won by 6 (4) of 270 (2.22%)
(80)
Complete the game without using lasers
The Long Lone Trip Part 3
 
won by 2 (2) of 270 (0.74%)
(296)
Complete the game without using options
From Legend to Myth
 
won by 10 (5) of 270 (3.70%)
(51)
Complete the game on Hard difficulty (or higher)
I\
 
won by 4 (3) of 270 (1.48%)
The Ace of Space
 
won by 10 (5) of 270 (3.70%)
(51)
Complete the game without using continues
Historic Solidier 1989
 
won by 5 (5) of 270 (1.85%)
(251)
Complete the game without losing a life
Crystal-Clear Vic Viper 3.0
 
won by 5 (5) of 270 (1.85%)
(314)
Complete the game without losing a life (no shields and no reduction)
Forum Topic: View official forum topic for Gradius III here

Recent comment(s):
01 Oct 17:13
Keilbaca
Is there a way to detect difficulty clears?
10 Aug 14:09
Salsa
All achievements are for normal difficulty or higher (unless it's specified in the description). Everything is protected against cheat codes.
10 Aug 14:09
Salsa
Using Mega Crush and collecting blue power-ups while doing "Galactic Hunter" achievements, may cause not getting desired achievement (every kill must be counted seperately).
11 Aug 20:39
TrullLord
nice nice nice achievements
30 Nov 14:33
sireture
Beating the game without any options with quite literally be a nightmare.

Box Art

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Achievement Distribution

High Scores

PosUserPoints
1
TrullLord
760
2
sireture
752
3
DonCosmo
750
4
DEC
684
5
fabfps
466
6
FlyingOmelette
378
7
Salsa
245
8
kdecks
228
9
R4LRetro
196
10
LtDan
180

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