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Mega Man 3 (NES)

Developer:Capcom
Publisher:Capcom
Genre:Action, Platform
First released:Japan & NA 1990 Europe 1992

Achievements

There are 83 achievements worth 400 (1648) points.
 
Needle Cannon
 
won by 374 (271) of 676 (55.33%)
(2)
Get Needle Man's power
Magnet Missile
 
won by 422 (290) of 676 (62.43%)
(2)
Get Magnet Man's power
Gemini Laser
 
won by 377 (273) of 676 (55.77%)
(2)
Get Gemini Man's power
Hard Knuckle
 
won by 417 (290) of 676 (61.69%)
(2)
Get Hard Man's power
Top Spin
 
won by 530 (353) of 676 (78.40%)
(2)
Get Top Man's power
Search Snake
 
won by 425 (294) of 676 (62.87%)
(2)
Get Snake Man's power
Spark Shock
 
won by 423 (294) of 676 (62.57%)
(2)
Get Spark Man's power
Shadow Blade
 
won by 441 (301) of 676 (65.24%)
(2)
Get Shadow Man's power
Air Bud
 
won by 379 (274) of 676 (56.07%)
(2)
Get the Rush Jet
Scurvy Dog
 
won by 442 (302) of 676 (65.38%)
(2)
Get the Rush Marine
Return Of Air Man
 
won by 304 (218) of 676 (44.97%)
(2)
Defeat Doc Robot Air Man
Return Of Crash Man
 
won by 293 (211) of 676 (43.34%)
(2)
Defeat Doc Robot Crash Man
Return Of Flash Man
 
won by 293 (212) of 676 (43.34%)
(2)
Defeat Doc Robot Flash Man
Return Of Bubble Man
 
won by 293 (213) of 676 (43.34%)
(2)
Defeat Doc Robot Bubble Man
Return Of Metal Man
 
won by 312 (228) of 676 (46.15%)
(2)
Defeat Doc Robot Metal Man
Return Of Quick Man
 
won by 299 (216) of 676 (44.23%)
(2)
Defeat Doc Robot Quick Man
Return Of Wood Man
 
won by 291 (208) of 676 (43.05%)
(2)
Defeat Doc Robot Wood Man
Return Of Heat Man
 
won by 289 (206) of 676 (42.75%)
(2)
Defeat Doc Robot Heat Man
Break Man
 
won by 284 (210) of 676 (42.01%)
(2)
Send Break Man packing and head to Dr. Wily's Skull Compound
Kamegoro Maker
 
won by 282 (206) of 676 (41.72%)
(2)
Defeat Kamegoro Maker in Dr. Wily's Skull Compound Stage 1
Yellow Devil Mk-II
 
won by 269 (198) of 676 (39.79%)
(3)
Defeat Yellow Devil Mk-II in Dr. Wily's Skull Compound Stage 2
Holograph Mega Man
 
won by 269 (197) of 676 (39.79%)
(3)
Defeat the Holograms in Dr. Wily's Skull Compound Stage 3
Wily Machine 3
 
won by 258 (193) of 676 (38.17%)
(3)
Defeat Wily Machine 3 in Dr. Wily's Skull Compound Stage 5
Saving The Day
 
won by 258 (190) of 676 (38.17%)
(23)
Beat the game
Head Hunter
 
won by 617 (392) of 676 (91.27%)
(1)
Earn an extra life
E-xtra E-nergy
 
won by 514 (341) of 676 (76.04%)
(1)
Find your first E-tank
Giant Metall
 
won by 298 (213) of 676 (44.08%)
(1)
Defeat the Giant Metalls
Threading The Needle
 
won by 126 (106) of 676 (18.64%)
(12)
Defeat Needle Man without taking damage
How Do They Work?
 
won by 153 (126) of 676 (22.63%)
(11)
Defeat Magnet Man without taking damage
Double Trouble
 
won by 112 (100) of 676 (16.57%)
(14)
Defeat Gemini Man without taking damage
Harder Man
 
won by 112 (98) of 676 (16.57%)
(14)
Defeat Hard Man without taking damage
Tip Of The Top
 
won by 207 (166) of 676 (30.62%)
(8)
Defeat Top Man without taking damage
aCobrat
 
won by 124 (105) of 676 (18.34%)
(12)
Defeat Snake Man without taking damage
Short Circuit
 
won by 110 (94) of 676 (16.27%)
(14)
Defeat Spark Man without taking damage
Piercing The Darkness
 
won by 84 (73) of 676 (12.43%)
(35)
Defeat Shadow Man without taking damage
Turtle Master
 
won by 156 (133) of 676 (23.08%)
(10)
Defeat Kamegoro Maker without taking damage
The Old Switcheroo
 
won by 81 (70) of 676 (11.98%)
(36)
Defeat Yellow Devil Mk-II without taking damage
Why Are You Hitting Yourself?
 
won by 89 (75) of 676 (13.17%)
(16)
Defeat the Holograph Mega Men without taking damage
Knock His Head Off!
 
won by 98 (84) of 676 (14.50%)
(15)
Defeat Wily Machine 3 without taking damage
Let It Rip!
 
won by 172 (141) of 676 (25.44%)
(2)
Spin into action
Gamma Over
 
won by 91 (78) of 676 (13.46%)
(16)
Defeat Gamma without taking damage
Weaponless Against A Needle
 
won by 89 (77) of 676 (13.17%)
(33)
Beat Needle Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against A Shadow
 
won by 75 (66) of 676 (11.09%)
(38)
Beat Shadow Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Magnetism
 
won by 131 (104) of 676 (19.38%)
(12)
Beat Magnet Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Twins
 
won by 77 (69) of 676 (11.39%)
(19)
Beat Gemini Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against A Snake
 
won by 157 (112) of 676 (23.22%)
(10)
Beat Snake Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Sparks
 
won by 126 (102) of 676 (18.64%)
(12)
Beat Spark Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against A Spinner
 
won by 254 (176) of 676 (37.57%)
(7)
Beat Top Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Hard Steel
 
won by 117 (96) of 676 (17.31%)
(13)
Beat Hard Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Metal
 
won by 68 (62) of 676 (10.06%)
(21)
Beat Doc Robot Metal Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against The Quick
 
won by 40 (37) of 676 (5.92%)
(67)
Beat Doc Robot Quick Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Lumber
 
won by 44 (40) of 676 (6.51%)
(62)
Beat Doc Robot Wood Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Heat
 
won by 56 (51) of 676 (8.28%)
(25)
Beat Doc Robot Heat Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Time
 
won by 42 (39) of 676 (6.21%)
(64)
Beat Doc Robot Flash Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Bubbles
 
won by 55 (49) of 676 (8.14%)
(25)
Beat Doc Robot Bubble Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Air
 
won by 66 (56) of 676 (9.76%)
(21)
Beat Doc Robot Air Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Crashing
 
won by 60 (54) of 676 (8.88%)
(23)
Beat Doc Robot Crash Man using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against A Brother
 
won by 50 (48) of 676 (7.40%)
(27)
Beat Break Man damageless using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Turtles
 
won by 81 (66) of 676 (11.98%)
(18)
Beat Kamegoro Maker using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against The Devil
 
won by 51 (47) of 676 (7.54%)
(54)
Beat the Yellow Devil using only the Arm Cannon (no E-Tanks or Rush)
Weaponless Against Hologram Clones
 
won by 72 (59) of 676 (10.65%)
(20)
Beat the Mega Man Clones using only the Arm Cannon (no E-Tanks or Rush)
The Boss Of Bosses
 
won by 40 (39) of 676 (5.92%)
(33)
Beat the boss rush (no deaths or E-Tanks using only Arm Cannon, GE and TO)
Weaponless Against The Machine
 
won by 48 (46) of 676 (7.10%)
(28)
Beat Wily Machine 3 Phase 1 (no damage or E-Tanks using only Arm Cannon)
Gemini Master
 
won by 42 (41) of 676 (6.21%)
(64)
Get to Gemini Man's door damageless using only the Arm Cannon and RC
Magnet Master
 
won by 47 (45) of 676 (6.95%)
(29)
Get to Magnet Man's door damageless using only the Arm Cannon
Hard Master
 
won by 42 (41) of 676 (6.21%)
(64)
Get to Hard Man's door damageless using only the Arm Cannon and RC
Top Master
 
won by 52 (51) of 676 (7.69%)
(26)
Get to Top Man's door damageless using only the Arm Cannon
Shadow Master
 
won by 53 (51) of 676 (7.84%)
(26)
Get to Shadow Man's door damageless using only the Arm Cannon
Spark Master
 
won by 54 (53) of 676 (7.99%)
(25)
Get to Spark Man's door damageless using only the Arm Cannon
Snake Master
 
won by 44 (43) of 676 (6.51%)
(31)
Get to Snake Man's door damageless using only the Arm Cannon
Needle Master
 
won by 48 (45) of 676 (7.10%)
(28)
Get to Needle Man's door damageless using only the Arm Cannon
Successfully Revisiting Sparks 1
 
won by 56 (54) of 676 (8.28%)
(25)
Get to Doc Robot Metal Man's door damageless using only Arm Cannon, SH and RC
Successfully Revisiting Sparks 2
 
won by 61 (55) of 676 (9.02%)
(23)
Get to Doc Robot Quick Man's door damageless using only the Arm Cannon
Successfully Revisiting Shadows 1
 
won by 63 (59) of 676 (9.32%)
(22)
Get to Doc Robot Wood Man's door damageless using only the Arm Cannon
Successfully Revisiting Shadows 2
 
won by 42 (41) of 676 (6.21%)
(32)
Get to Doc Robot Heat Man's door damageless using only the Arm Cannon
Successfully Revisiting Twins 1
 
won by 41 (40) of 676 (6.07%)
(33)
Get to Doc Robot Flash Man's door damageless using only the Arm Cannon
Successfully Revisiting Twins 2
 
won by 41 (40) of 676 (6.07%)
(33)
Get to Doc Robot Bubble Man's door damageless using only Arm Cannon, RC and RM
Successfully Revisiting Needles 1
 
won by 44 (42) of 676 (6.51%)
(31)
Get to Doc Robot Air Man's door damageless using only Arm Cannon and RC
Successfully Revisiting Needles 2
 
won by 39 (38) of 676 (5.77%)
(69)
Get to Doc Robot Crash Man's door damageless using only the Arm Cannon and RJ
Untouchable To The Turtles
 
won by 42 (41) of 676 (6.21%)
(64)
Get to Kamegoro Maker's room damageless using only the Arm Cannon and RC
Untouchable To The Devil
 
won by 41 (40) of 676 (6.07%)
(33)
Get to the Yellow Devil's door damageless using only the Arm Cannon and RC
Untouchable To The Clones
 
won by 41 (40) of 676 (6.07%)
(33)
Get to the Mega Man Clones' door damageless using only the Arm Cannon and RC
Untouchable To The Boss Rush
 
won by 38 (37) of 676 (5.62%)
(35)
Get to the boss rush teleporter room damageless using only the Arm Cannon
Forum Topic: View official forum topic for Mega Man 3 here

Recent comment(s):
22 Jun 14:20
Mutawarrior
Also if the community is going to be polled for additions to a 400pt set then it needs to also be polled for when achievements are being made for the 1st time ever.
22 Jun 15:05
Mutawarrior
IMO setting a strict community approval process for further achievements to a 400pt set without setting an equally strict community approval process and criteria for the original achievements for a game in the 1st place is a bad policy.
22 Jun 15:05
Mutawarrior
My personal opinion is leave things as-is and open for people to improve the site like Scott (the founder) wanted so long as we don't get an influx of stupid easy to get achievements.
22 Jun 15:13
Mutawarrior
This is how WIP projects like MAME & this site work actually. The devs who make the 1st achievements don't own the sets any more than the MAMEdev who make the game drivers own them. Things get added/fixed over time.
22 Jun 15:17
Mutawarrior
This is the way RA users have to think of this site. IMO if people came here to play games they beat X times before joining RA just for getting achievements then how does another playthrough to get more achievements hurt?
22 Jun 15:39
Mutawarrior
Anyway, my idea for these achievements came from wanting to make it consistent with Mega Man 4's weaponless achievements. And I also thought no damage stage achievements would be a nice challenge that was lacking in any of the prev achievements.
23 Jun 00:36
Mutawarrior
Thanks Enzyme. I wouldn't add pointless achievements that don't capture some aspect of mastering a game or getting items in the game that other achievements in the game don't capture.
20 Sep 06:35
popoki
Well I, for one, am very excited about these new achievements, as a hardcore classic mega man fan that constantly plays romhacks and fangames and has beaten the series countless times and considers 3 his favorite...
20 Sep 06:36
popoki
...replaying levels in all new ways and actually studying and mastering all the individual small enemies' attack patterns rather than just tanking through is a fresh and fun experience for me. So at least from me, thanks dude.
24 Sep 02:38
Mutawarrior
That's the way I like to play (trying to go hitless) but I end up playing to take as few hits as possible because hitless the entire game is extremely hard if not impossible with the randomness of enemies like Shadow Man, Doc Quick Man, etc.
24 Sep 02:49
Mutawarrior
Hitless stage achievements for this game aren't hard to learn though. MM3 is my favorite video game ever made and is very fair in terms of avoiding damage even when you're weaponless/using only the arm cannon.
26 Sep 23:41
popoki
Yeah, part of me worries about damageless stage achievements being added for every MM on here in the future but honestly I've had a lot of fun earning them for 3, which happens to be my favorite MM.
26 Sep 23:43
popoki
That being said though, man, these no-E-tank, buster-only ones for the Doc Robots in particular are kind of insane lol. I still to this day have a lot of trouble fighting the likes of Quick and Wood even with weaknesses. Borderline ludicrous.
09 Nov 20:53
meleu
Hey there! The no damage stage achievements are very fun to get!
06 Apr 02:47
Rezeed
I wonder if No E-Tank Runs could be an achievement to place in. That and a basic speedrun achievement.
13 Apr 17:42
SlimKirby
ok, none of the achievements are popping for me. Just the "extra life" one. But any of the normal game progressions achievements or the "buster only" ones are going through...
13 Apr 17:48
SlimKirby
Was wondering if it could be a ROM conflict, but I am using the USA one, the one used for all the other games.
13 Apr 18:31
meleu
Are you using RANES?
13 Apr 21:58
SlimKirby
yes. Like I said, the extra life achievement popped, but none of the others are working.
22 Jul 14:59
Kreepy
The rom that you need is:Rockman 3 - Dr. Wily no Saigo! (Japan) the checksum is: 85944fb58b6afc53f8d20b8c1e19a0ab. Ok

Box Art

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Achievement Distribution

High Scores

PosUserPoints
1
Mutawarrior
800
2
MaxMilyin
800
3
HippopotamusRex
800
4
zxmega
800
5
Jetil
800
6
sigma62
800
7
Hitaka
800
8
Chlorate
800
9
xTHAWk
800
10
xRidley
800

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