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Chip 'N Dale: Rescue Rangers (NES)

Developer:Capcom
Publisher:Capcom
Genre:Platformer (Side Scrolling)
First released:June 8, 1990

Achievements

There are 60 achievements worth 400 (1831) points.
 
Rescue Rangers 0 (The Lab)
 
won by 450 (288) of 453 (99.34%)
Rescue Rangers A (The Tree)
 
won by 379 (245) of 453 (83.66%)
Rescue Rangers B (The Diner)
 
won by 363 (241) of 453 (80.13%)
Rescue Rangers C (The Library)
 
won by 301 (202) of 453 (66.45%)
Rescue Rangers D (The Toy Store)
 
won by 318 (208) of 453 (70.20%)
Rescue Rangers E (The Park)
 
won by 275 (178) of 453 (60.71%)
Rescue Rangers F (The Factory)
 
won by 313 (204) of 453 (69.09%)
Rescue Rangers G (The Casino)
 
won by 310 (203) of 453 (68.43%)
Rescue Rangers H (The Sewers)
 
won by 301 (201) of 453 (66.45%)
Rescue Rangers I (The Bureau)
 
won by 291 (194) of 453 (64.24%)
Rescue Rangers J (The Post Office)
 
won by 268 (177) of 453 (59.16%)
Monty\
 
won by 331 (235) of 453 (73.07%)
(10)
Clear Zone 0 Without Dying
Monty\
 
won by 295 (208) of 453 (65.12%)
(10)
Clear Zone A Without Dying
Monty\
 
won by 250 (178) of 453 (55.19%)
(11)
Clear Zone B Without Dying
Monty\
 
won by 188 (140) of 453 (41.50%)
(14)
Clear Zone C Without Dying
Monty\
 
won by 209 (147) of 453 (46.14%)
(13)
Clear Zone D Without Dying
Monty\
 
won by 190 (133) of 453 (41.94%)
(13)
Clear Zone E Without Dying
Monty\
 
won by 217 (151) of 453 (47.90%)
(12)
Clear Zone F Without Dying
Monty\
 
won by 201 (141) of 453 (44.37%)
(13)
Clear Zone G Without Dying
Monty\
 
won by 216 (156) of 453 (47.68%)
(12)
Clear Zone H Without Dying
Monty\
 
won by 178 (128) of 453 (39.29%)
(14)
Clear Zone I Without Dying
Monty\
 
won by 93 (72) of 453 (20.53%)
(22)
Clear Zone J Without Dying
Rodent Philatelist 0 (The Lab)
 
won by 70 (47) of 453 (15.45%)
(15)
Collect 55 singles and pairs of stamps in Zone 0 without losing a life
Rodent Philatelist A (The Tree)
 
won by 47 (38) of 453 (10.38%)
(22)
Collect 20 singles and pairs of stamps in Zone A without losing a life
Rodent Philatelist B (The Diner)
 
won by 61 (45) of 453 (13.47%)
(17)
Collect 74 singles and pairs of stamps in Zone B without losing a life
Rodent Philatelist C (The Library)
 
won by 51 (35) of 453 (11.26%)
(20)
Collect 60 singles and pairs of stamps in Zone C without losing a life
Rodent Philatelist D (The Toy Store)
 
won by 44 (31) of 453 (9.71%)
(23)
Collect 98 singles and pairs of stamps in Zone D without losing a life
Rodent Philatelist E (The Park)
 
won by 37 (28) of 453 (8.17%)
(27)
Collect 55 singles and pairs of stamps in Zone E without losing a life
Rodent Philatelist F (The Factory)
 
won by 31 (23) of 453 (6.84%)
(32)
Collect 60 singles and pairs of stamps in Zone F without losing a life
Rodent Philatelist G (The Casino)
 
won by 34 (24) of 453 (7.51%)
(29)
Collect 130 singles and pairs of stamps in Zone G without losing a life
Rodent Philatelist H (Sewers)
 
won by 36 (27) of 453 (7.95%)
(28)
Collect 110 singles and pairs of stamps in Zone H without losing a life
Rodent Philatelist I (The Bureau)
 
won by 38 (28) of 453 (8.39%)
(26)
Collect 65 singles and pairs of stamps in Zone I without losing a life
Rodent Philatelist J (The Post Office)
 
won by 31 (24) of 453 (6.84%)
(32)
Collect 55 singles and pairs of stamps in Zone J without losing a life
The Catmunk
 
won by 54 (32) of 453 (11.92%)
(23)
Have 9 lives
Zipper\
 
won by 209 (162) of 453 (46.14%)
(14)
Clear Zone 0 Without Taking Damage
Zipper\
 
won by 164 (127) of 453 (36.20%)
(16)
Clear Zone A Without Taking Damage
Zipper\
 
won by 123 (97) of 453 (27.15%)
(20)
Clear Zone B Without Taking Damage
Zipper\
 
won by 116 (90) of 453 (25.61%)
(21)
Clear Zone C Without Taking Damage
Zipper\
 
won by 112 (88) of 453 (24.72%)
(22)
Clear Zone D Without Taking Damage
Zipper\
 
won by 98 (77) of 453 (21.63%)
(24)
Clear Zone E Without Taking Damage
Zipper\
 
won by 159 (115) of 453 (35.10%)
(17)
Clear Zone F Without Taking Damage
Zipper\
 
won by 109 (83) of 453 (24.06%)
(22)
Clear Zone G Without Taking Damage
Zipper\
 
won by 107 (84) of 453 (23.62%)
(22)
Clear Zone H Without Taking Damage
Zipper\
 
won by 98 (78) of 453 (21.63%)
(24)
Clear Zone I Without Taking Damage
Zipper\
 
won by 58 (46) of 453 (12.80%)
(37)
Clear Zone J Without Taking Damage
One Star Squirrel
 
won by 135 (78) of 453 (29.80%)
(13)
Pick up a total of 7 stars without losing a life
Two Star Squirrel
 
won by 82 (52) of 453 (18.10%)
(19)
Pick up a total of 15 stars without losing a life
Three Star Squirrel
 
won by 55 (38) of 453 (12.14%)
(27)
Pick up a total of 25 stars without losing a life
Four Star Squirrel
 
won by 20 (17) of 453 (4.42%)
(67)
Pick up a total of 50 stars without losing a life
Five Star Squirrel
 
won by 16 (13) of 453 (3.53%)
(82)
Pick up a total of 75 stars without losing a life
The Adventures of Chip \
 
won by 27 (24) of 453 (5.96%)
(50)
Carry uncontrolled Dale clearing Zone 0 without hurting him or losing a life
The Adventures of Chip \
 
won by 21 (18) of 453 (4.64%)
(64)
Carry uncontrolled Dale clearing Zone A without hurting him or losing a life
The Adventures of Chip \
 
won by 12 (11) of 453 (2.65%)
(109)
Carry uncontrolled Dale clearing Zone B without hurting him or losing a life
The Adventures of Chip \
 
won by 15 (13) of 453 (3.31%)
(88)
Carry uncontrolled Dale clearing Zone C without hurting him or losing a life
The Adventures of Chip \
 
won by 15 (14) of 453 (3.31%)
(88)
Carry uncontrolled Dale clearing Zone D without hurting him or losing a life
The Adventures of Chip \
 
won by 14 (13) of 453 (3.09%)
(94)
Carry uncontrolled Dale clearing Zone F without hurting him or losing a life
The Adventures of Chip \
 
won by 14 (13) of 453 (3.09%)
(94)
Carry uncontrolled Dale clearing Zone G without hurting him or losing a life
The Adventures of Chip \
 
won by 15 (13) of 453 (3.31%)
(88)
Carry uncontrolled Dale clearing Zone H without hurting him or losing a life
The Adventures of Chip \
 
won by 13 (12) of 453 (2.87%)
(101)
Carry uncontrolled Dale clearing Zone I without hurting him or losing a life
The Adventures of Chip \
 
won by 9 (9) of 453 (1.99%)
(144)
Carry uncontrolled Dale clearing Zone J without hurting him or losing a life
Forum Topic: View official forum topic for Chip 'N Dale: Rescue Rangers here

Recent comment(s):
08 Mar 01:08
Lakers20
Achievements please =)
27 Dec 18:19
knarkhund
this was quite a challenge, i have mastered this game since childhood yet the final boss is the only thing that still manages to cause damage on me fffff. :)
24 Jan 10:09
SexyChazz
Usa rom?
24 Mar 08:32
Dziak
To unlock the "without taking damage" achievs, you have to do the game perfectly through all stages ? Because I try multiple times Zone B and after that I manage to do it without taking damage but it didn't unlocked :/
08 Jun 05:43
SexyChazz
Clear Zone J Without Taking Damage doesnt work. Can anyone fix it?
01 Nov 16:34
Salsa
Revision for the set completed.
01 Nov 16:36
Salsa
Be careful doing "Rodent Philatelist" achievements - picking up two stamps at once could count them as single, and by collecting two many pairs could leave you with not enough stamps to unlock give achievement.
06 Nov 07:04
sireture
Are "stamps" the Flower Items? And what does "singles and pairs" mean?
06 Nov 21:21
Salsa
Yeah. Stamps are the flower items. Single is when you collect one stamp at the time (you touch only one of them), pair are two stamps touched at the same time (either horizontaly or verticaly). You need to avoid getting to many pairs.
08 Nov 08:50
sireture
I tried for about twenty minutes on the boat stage while carrying second player...until I realized that was one of the stages that wasn't an achievement. -_-
02 Jan 20:02
Salsa
The Adventures of Chip 'n' Doll is impossible for Zone E because Dale will be stuck on the boat (and using second controller is forbidden for these acheivements).
11 Jan 03:41
Transistor
Stop adding achievements please.

Box Art

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Achievement Distribution

High Scores

PosUserPoints
1
HardcoreGamer
800
2
Deviltifa
800
3
WinkuChan
800
4
Xray662
800
5
dormouse
800
6
An9eLion
800
7
sireture
800
8
Kuluk01
800
9
ZeOloT
793
10
Botch
760

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