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Chip 'N Dale: Rescue Rangers (NES)

Developer:Capcom
Publisher:Capcom
Genre:Platformer (Side Scrolling)
First released:June 8, 1990

Achievements

There are 60 achievements worth 400 (1221) points.
 
Rescue Rangers 0 (The Lab)
 
won by 830 (573) of 837 (99.16%)
Rescue Rangers A (The Tree)
 
won by 664 (477) of 837 (79.33%)
Rescue Rangers B (The Diner)
 
won by 635 (459) of 837 (75.87%)
Rescue Rangers C (The Library)
 
won by 520 (384) of 837 (62.13%)
Rescue Rangers D (The Toy Store)
 
won by 554 (401) of 837 (66.19%)
Rescue Rangers E (The Park)
 
won by 470 (343) of 837 (56.15%)
Rescue Rangers F (The Factory)
 
won by 542 (389) of 837 (64.76%)
Rescue Rangers G (The Casino)
 
won by 534 (388) of 837 (63.80%)
Rescue Rangers H (The Sewers)
 
won by 515 (377) of 837 (61.53%)
Rescue Rangers I (The Bureau)
 
won by 499 (366) of 837 (59.62%)
Rescue Rangers J (The Post Office)
 
won by 448 (324) of 837 (53.52%)
Monty\
 
won by 618 (468) of 837 (73.84%)
(10)
Clear Zone 0 Without Dying
Monty\
 
won by 523 (401) of 837 (62.49%)
(11)
Clear Zone A Without Dying
Monty\
 
won by 436 (337) of 837 (52.09%)
(12)
Clear Zone B Without Dying
Monty\
 
won by 318 (251) of 837 (37.99%)
(14)
Clear Zone C Without Dying
Monty\
 
won by 354 (271) of 837 (42.29%)
(13)
Clear Zone D Without Dying
Monty\
 
won by 302 (233) of 837 (36.08%)
(15)
Clear Zone E Without Dying
Monty\
 
won by 350 (264) of 837 (41.82%)
(13)
Clear Zone F Without Dying
Monty\
 
won by 348 (265) of 837 (41.58%)
(14)
Clear Zone G Without Dying
Monty\
 
won by 340 (259) of 837 (40.62%)
(14)
Clear Zone H Without Dying
Monty\
 
won by 279 (212) of 837 (33.33%)
(16)
Clear Zone I Without Dying
Monty\
 
won by 141 (114) of 837 (16.85%)
(26)
Clear Zone J Without Dying
Rodent Philatelist 0 (The Lab)
 
won by 229 (189) of 837 (27.36%)
(10)
Collect 55 singles and pairs of stamps in Zone 0 without losing a life
Rodent Philatelist A (The Tree)
 
won by 153 (131) of 837 (18.28%)
(13)
Collect 20 singles and pairs of stamps in Zone A without losing a life
Rodent Philatelist B (The Diner)
 
won by 193 (157) of 837 (23.06%)
(11)
Collect 74 singles and pairs of stamps in Zone B without losing a life
Rodent Philatelist C (The Library)
 
won by 143 (112) of 837 (17.08%)
(14)
Collect 60 singles and pairs of stamps in Zone C without losing a life
Rodent Philatelist D (The Toy Store)
 
won by 140 (113) of 837 (16.73%)
(14)
Collect 98 singles and pairs of stamps in Zone D without losing a life
Rodent Philatelist E (The Park)
 
won by 134 (114) of 837 (16.01%)
(15)
Collect 55 singles and pairs of stamps in Zone E without losing a life
Rodent Philatelist F (The Factory)
 
won by 91 (72) of 837 (10.87%)
(21)
Collect 60 singles and pairs of stamps in Zone F without losing a life
Rodent Philatelist G (The Casino)
 
won by 108 (87) of 837 (12.90%)
(18)
Collect 130 singles and pairs of stamps in Zone G without losing a life
Rodent Philatelist H (Sewers)
 
won by 100 (83) of 837 (11.95%)
(19)
Collect 110 singles and pairs of stamps in Zone H without losing a life
Rodent Philatelist I (The Bureau)
 
won by 118 (94) of 837 (14.10%)
(17)
Collect 65 singles and pairs of stamps in Zone I without losing a life
Rodent Philatelist J (The Post Office)
 
won by 89 (75) of 837 (10.63%)
(21)
Collect 55 singles and pairs of stamps in Zone J without losing a life
The Catmunk
 
won by 242 (186) of 837 (28.91%)
(11)
Have 9 lives
Zipper\
 
won by 349 (290) of 837 (41.70%)
(15)
Clear Zone 0 Without Taking Damage
Zipper\
 
won by 269 (225) of 837 (32.14%)
(18)
Clear Zone A Without Taking Damage
Zipper\
 
won by 199 (174) of 837 (23.78%)
(22)
Clear Zone B Without Taking Damage
Zipper\
 
won by 172 (143) of 837 (20.55%)
(25)
Clear Zone C Without Taking Damage
Zipper\
 
won by 167 (143) of 837 (19.95%)
(25)
Clear Zone D Without Taking Damage
Zipper\
 
won by 153 (129) of 837 (18.28%)
(27)
Clear Zone E Without Taking Damage
Zipper\
 
won by 242 (195) of 837 (28.91%)
(19)
Clear Zone F Without Taking Damage
Zipper\
 
won by 157 (125) of 837 (18.76%)
(27)
Clear Zone G Without Taking Damage
Zipper\
 
won by 156 (128) of 837 (18.64%)
(27)
Clear Zone H Without Taking Damage
Zipper\
 
won by 150 (123) of 837 (17.92%)
(28)
Clear Zone I Without Taking Damage
Zipper\
 
won by 89 (73) of 837 (10.63%)
(43)
Clear Zone J Without Taking Damage
One Star Squirrel
 
won by 426 (313) of 837 (50.90%)
(9)
Pick up a total of 7( 3) stars without losing a life
Two Star Squirrel
 
won by 256 (195) of 837 (30.59%)
(13)
Pick up a total of 15( 3) stars without losing a life
Three Star Squirrel
 
won by 158 (121) of 837 (18.88%)
(19)
Pick up a total of 25( 3) stars without losing a life
Four Star Squirrel
 
won by 66 (51) of 837 (7.89%)
(39)
Pick up a total of 50( 3) stars without losing a life
Five Star Squirrel
 
won by 55 (45) of 837 (6.57%)
(47)
Pick up a total of 75( 3) stars without losing a life
The Adventures of Chip \
 
won by 108 (98) of 837 (12.90%)
(26)
Carry uncontrolled Dale clearing Zone 0 without hurting him or losing a life
The Adventures of Chip \
 
won by 77 (69) of 837 (9.20%)
(34)
Carry uncontrolled Dale clearing Zone A without hurting him or losing a life
The Adventures of Chip \
 
won by 54 (49) of 837 (6.45%)
(47)
Carry uncontrolled Dale clearing Zone B without hurting him or losing a life
The Adventures of Chip \
 
won by 56 (50) of 837 (6.69%)
(45)
Carry uncontrolled Dale clearing Zone C without hurting him or losing a life
The Adventures of Chip \
 
won by 56 (50) of 837 (6.69%)
(45)
Carry uncontrolled Dale clearing Zone D without hurting him or losing a life
The Adventures of Chip \
 
won by 53 (47) of 837 (6.33%)
(47)
Carry uncontrolled Dale clearing Zone F without hurting him or losing a life
The Adventures of Chip \
 
won by 55 (48) of 837 (6.57%)
(46)
Carry uncontrolled Dale clearing Zone G without hurting him or losing a life
The Adventures of Chip \
 
won by 51 (44) of 837 (6.09%)
(49)
Carry uncontrolled Dale clearing Zone H without hurting him or losing a life
The Adventures of Chip \
 
won by 48 (43) of 837 (5.73%)
(52)
Carry uncontrolled Dale clearing Zone I without hurting him or losing a life
The Adventures of Chip \
 
won by 42 (37) of 837 (5.02%)
(59)
Carry uncontrolled Dale clearing Zone J without hurting him or losing a life
Forum Topic: View official forum topic for Chip 'N Dale: Rescue Rangers here

Recent comment(s):
8 Mar 1:08 2014
Lakers20
Achievements please =)
27 Dec 18:19 2014
knarkhund
this was quite a challenge, i have mastered this game since childhood yet the final boss is the only thing that still manages to cause damage on me fffff. :)
24 Jan 10:09 2015
SexyChazz
Usa rom?
24 Mar 8:32 2016
Dziak
To unlock the "without taking damage" achievs, you have to do the game perfectly through all stages ? Because I try multiple times Zone B and after that I manage to do it without taking damage but it didn't unlocked :/
8 Jun 4:43 2016
SexyChazz
Clear Zone J Without Taking Damage doesnt work. Can anyone fix it?
1 Nov 16:34 2016
Salsa
Revision for the set completed.
1 Nov 16:36 2016
Salsa
Be careful doing "Rodent Philatelist" achievements - picking up two stamps at once could count them as single, and by collecting two many pairs could leave you with not enough stamps to unlock give achievement.
6 Nov 7:04 2016
sireture
Are "stamps" the Flower Items? And what does "singles and pairs" mean?
6 Nov 21:21 2016
Salsa
Yeah. Stamps are the flower items. Single is when you collect one stamp at the time (you touch only one of them), pair are two stamps touched at the same time (either horizontaly or verticaly). You need to avoid getting to many pairs.
8 Nov 8:50 2016
sireture
I tried for about twenty minutes on the boat stage while carrying second player...until I realized that was one of the stages that wasn't an achievement. -_-
2 Jan 20:02 2017
Salsa
The Adventures of Chip 'n' Doll is impossible for Zone E because Dale will be stuck on the boat (and using second controller is forbidden for these acheivements).
11 Jan 3:41 2017
Transistor
Stop adding achievements please.
9 Apr 20:41 2017
Deonix
Please add "The Catmunk 2" with 18 lives.
27 Sep 14:32 2017
lkdl
Moar achievements!Nice set - great variety and chalenge.
16 Feb 18:14 2018
partTimeNinja
Is there a trick to the "take no damage" ones? I've gotten through at least 3 levels without any damage and haven't gotten any? Everything else is working

Box Art

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Achievement Distribution

High Scores

PosUserPoints
1
HardcoreGamer
800
2
WinkuChan
800
3
Xray662
800
4
dormouse
800
5
An9eLion
800
6
sireture
800
7
Kuluk01
800
8
SeredaVadim
800
9
KTH
800
10
Udav213
800

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