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Chip 'N Dale: Rescue Rangers (NES)

Developer:Capcom
Publisher:Capcom
Genre:Platformer (Side Scrolling)
First released:June 8, 1990

Achievements

There are 60 achievements worth 400 (1870) points.
 
Rescue Rangers 0 (The Lab)
 
won by 409 (269) of 411 (99.51%)
Rescue Rangers A (The Tree)
 
won by 345 (228) of 411 (83.94%)
Rescue Rangers B (The Diner)
 
won by 334 (226) of 411 (81.27%)
Rescue Rangers C (The Library)
 
won by 274 (188) of 411 (66.67%)
Rescue Rangers D (The Toy Store)
 
won by 293 (193) of 411 (71.29%)
Rescue Rangers E (The Park)
 
won by 250 (164) of 411 (60.83%)
Rescue Rangers F (The Factory)
 
won by 290 (190) of 411 (70.56%)
Rescue Rangers G (The Casino)
 
won by 287 (189) of 411 (69.83%)
Rescue Rangers H (The Sewers)
 
won by 279 (188) of 411 (67.88%)
Rescue Rangers I (The Bureau)
 
won by 271 (183) of 411 (65.94%)
Rescue Rangers J (The Post Office)
 
won by 250 (167) of 411 (60.83%)
Monty\
 
won by 300 (222) of 411 (72.99%)
(10)
Clear Zone 0 Without Dying
Monty\
 
won by 269 (195) of 411 (65.45%)
(10)
Clear Zone A Without Dying
Monty\
 
won by 227 (169) of 411 (55.23%)
(11)
Clear Zone B Without Dying
Monty\
 
won by 171 (133) of 411 (41.61%)
(14)
Clear Zone C Without Dying
Monty\
 
won by 197 (142) of 411 (47.93%)
(12)
Clear Zone D Without Dying
Monty\
 
won by 177 (125) of 411 (43.07%)
(13)
Clear Zone E Without Dying
Monty\
 
won by 198 (141) of 411 (48.18%)
(12)
Clear Zone F Without Dying
Monty\
 
won by 189 (133) of 411 (45.99%)
(13)
Clear Zone G Without Dying
Monty\
 
won by 200 (146) of 411 (48.66%)
(12)
Clear Zone H Without Dying
Monty\
 
won by 168 (122) of 411 (40.88%)
(14)
Clear Zone I Without Dying
Monty\
 
won by 88 (70) of 411 (21.41%)
(22)
Clear Zone J Without Dying
Rodent Philatelist 0 (The Lab)
 
won by 52 (39) of 411 (12.65%)
(18)
Collect 55 singles and pairs of stamps in Zone 0 without losing a life
Rodent Philatelist A (The Tree)
 
won by 38 (32) of 411 (9.25%)
(24)
Collect 20 singles and pairs of stamps in Zone A without losing a life
Rodent Philatelist B (The Diner)
 
won by 43 (36) of 411 (10.46%)
(22)
Collect 74 singles and pairs of stamps in Zone B without losing a life
Rodent Philatelist C (The Library)
 
won by 37 (29) of 411 (9.00%)
(25)
Collect 60 singles and pairs of stamps in Zone C without losing a life
Rodent Philatelist D (The Toy Store)
 
won by 35 (28) of 411 (8.52%)
(26)
Collect 98 singles and pairs of stamps in Zone D without losing a life
Rodent Philatelist E (The Park)
 
won by 29 (25) of 411 (7.06%)
(31)
Collect 55 singles and pairs of stamps in Zone E without losing a life
Rodent Philatelist F (The Factory)
 
won by 25 (20) of 411 (6.08%)
(35)
Collect 60 singles and pairs of stamps in Zone F without losing a life
Rodent Philatelist G (The Casino)
 
won by 28 (21) of 411 (6.81%)
(32)
Collect 130 singles and pairs of stamps in Zone G without losing a life
Rodent Philatelist H (Sewers)
 
won by 26 (21) of 411 (6.33%)
(34)
Collect 110 singles and pairs of stamps in Zone H without losing a life
Rodent Philatelist I (The Bureau)
 
won by 28 (22) of 411 (6.81%)
(32)
Collect 65 singles and pairs of stamps in Zone I without losing a life
Rodent Philatelist J (The Post Office)
 
won by 25 (20) of 411 (6.08%)
(35)
Collect 55 singles and pairs of stamps in Zone J without losing a life
The Catmunk
 
won by 32 (21) of 411 (7.79%)
(34)
Have 9 lives
Zipper\
 
won by 193 (155) of 411 (46.96%)
(14)
Clear Zone 0 Without Taking Damage
Zipper\
 
won by 152 (122) of 411 (36.98%)
(16)
Clear Zone A Without Taking Damage
Zipper\
 
won by 117 (95) of 411 (28.47%)
(19)
Clear Zone B Without Taking Damage
Zipper\
 
won by 109 (87) of 411 (26.52%)
(21)
Clear Zone C Without Taking Damage
Zipper\
 
won by 105 (85) of 411 (25.55%)
(21)
Clear Zone D Without Taking Damage
Zipper\
 
won by 93 (75) of 411 (22.63%)
(23)
Clear Zone E Without Taking Damage
Zipper\
 
won by 147 (109) of 411 (35.77%)
(17)
Clear Zone F Without Taking Damage
Zipper\
 
won by 104 (80) of 411 (25.30%)
(21)
Clear Zone G Without Taking Damage
Zipper\
 
won by 101 (80) of 411 (24.57%)
(22)
Clear Zone H Without Taking Damage
Zipper\
 
won by 95 (76) of 411 (23.11%)
(23)
Clear Zone I Without Taking Damage
Zipper\
 
won by 57 (46) of 411 (13.87%)
(34)
Clear Zone J Without Taking Damage
One Star Squirrel
 
won by 102 (60) of 411 (24.82%)
(15)
Pick up a total of 7 stars without losing a life
Two Star Squirrel
 
won by 63 (43) of 411 (15.33%)
(22)
Pick up a total of 15 stars without losing a life
Three Star Squirrel
 
won by 43 (31) of 411 (10.46%)
(30)
Pick up a total of 25 stars without losing a life
Four Star Squirrel
 
won by 18 (15) of 411 (4.38%)
(67)
Pick up a total of 50 stars without losing a life
Five Star Squirrel
 
won by 15 (12) of 411 (3.65%)
(80)
Pick up a total of 75 stars without losing a life
The Adventures of Chip \
 
won by 24 (21) of 411 (5.84%)
(51)
Carry uncontrolled Dale clearing Zone 0 without hurting him or losing a life
The Adventures of Chip \
 
won by 20 (17) of 411 (4.87%)
(61)
Carry uncontrolled Dale clearing Zone A without hurting him or losing a life
The Adventures of Chip \
 
won by 11 (10) of 411 (2.68%)
(108)
Carry uncontrolled Dale clearing Zone B without hurting him or losing a life
The Adventures of Chip \
 
won by 14 (12) of 411 (3.41%)
(86)
Carry uncontrolled Dale clearing Zone C without hurting him or losing a life
The Adventures of Chip \
 
won by 14 (13) of 411 (3.41%)
(86)
Carry uncontrolled Dale clearing Zone D without hurting him or losing a life
The Adventures of Chip \
 
won by 13 (12) of 411 (3.16%)
(92)
Carry uncontrolled Dale clearing Zone F without hurting him or losing a life
The Adventures of Chip \
 
won by 13 (12) of 411 (3.16%)
(92)
Carry uncontrolled Dale clearing Zone G without hurting him or losing a life
The Adventures of Chip \
 
won by 14 (12) of 411 (3.41%)
(86)
Carry uncontrolled Dale clearing Zone H without hurting him or losing a life
The Adventures of Chip \
 
won by 12 (11) of 411 (2.92%)
(99)
Carry uncontrolled Dale clearing Zone I without hurting him or losing a life
The Adventures of Chip \
 
won by 8 (8) of 411 (1.95%)
(147)
Carry uncontrolled Dale clearing Zone J without hurting him or losing a life
Forum Topic: View official forum topic for Chip 'N Dale: Rescue Rangers here

Recent comment(s):
08 Mar 01:08
Lakers20
Achievements please =)
27 Dec 18:19
knarkhund
this was quite a challenge, i have mastered this game since childhood yet the final boss is the only thing that still manages to cause damage on me fffff. :)
24 Jan 10:09
SexyChazz
Usa rom?
24 Mar 08:32
Dziak
To unlock the "without taking damage" achievs, you have to do the game perfectly through all stages ? Because I try multiple times Zone B and after that I manage to do it without taking damage but it didn't unlocked :/
08 Jun 05:43
SexyChazz
Clear Zone J Without Taking Damage doesnt work. Can anyone fix it?
01 Nov 16:34
Salsa
Revision for the set completed.
01 Nov 16:36
Salsa
Be careful doing "Rodent Philatelist" achievements - picking up two stamps at once could count them as single, and by collecting two many pairs could leave you with not enough stamps to unlock give achievement.
06 Nov 07:04
sireture
Are "stamps" the Flower Items? And what does "singles and pairs" mean?
06 Nov 21:21
Salsa
Yeah. Stamps are the flower items. Single is when you collect one stamp at the time (you touch only one of them), pair are two stamps touched at the same time (either horizontaly or verticaly). You need to avoid getting to many pairs.
08 Nov 08:50
sireture
I tried for about twenty minutes on the boat stage while carrying second player...until I realized that was one of the stages that wasn't an achievement. -_-
02 Jan 20:02
Salsa
The Adventures of Chip 'n' Doll is impossible for Zone E because Dale will be stuck on the boat (and using second controller is forbidden for these acheivements).
11 Jan 03:41
Transistor
Stop adding achievements please.

Box Art

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Achievement Distribution

High Scores

PosUserPoints
1
HardcoreGamer
800
2
Deviltifa
800
3
WinkuChan
800
4
Xray662
800
5
dormouse
800
6
An9eLion
800
7
sireture
800
8
ZeOloT
793
9
Botch
760
10
BerserkerBR
732

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