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Chip 'N Dale: Rescue Rangers (NES)

Developer:Capcom
Publisher:Capcom
Genre:Platformer (Side Scrolling)
First released:June 8, 1990

Achievements

There are 60 achievements worth 400 (2293) points.
 
Rescue Rangers 0 (The Lab)
 
won by 377 (257) of 378 (99.74%)
Rescue Rangers A (The Tree)
 
won by 318 (217) of 378 (84.13%)
Rescue Rangers B (The Diner)
 
won by 311 (216) of 378 (82.28%)
Rescue Rangers C (The Library)
 
won by 262 (182) of 378 (69.31%)
Rescue Rangers D (The Toy Store)
 
won by 280 (188) of 378 (74.07%)
Rescue Rangers E (The Park)
 
won by 239 (160) of 378 (63.23%)
Rescue Rangers F (The Factory)
 
won by 276 (185) of 378 (73.02%)
Rescue Rangers G (The Casino)
 
won by 272 (184) of 378 (71.96%)
Rescue Rangers H (The Sewers)
 
won by 265 (183) of 378 (70.11%)
Rescue Rangers I (The Bureau)
 
won by 258 (178) of 378 (68.25%)
Rescue Rangers J (The Post Office)
 
won by 237 (162) of 378 (62.70%)
Monty\
 
won by 278 (213) of 378 (73.54%)
(10)
Clear Zone 0 Without Dying
Monty\
 
won by 246 (185) of 378 (65.08%)
(10)
Clear Zone A Without Dying
Monty\
 
won by 214 (161) of 378 (56.61%)
(11)
Clear Zone B Without Dying
Monty\
 
won by 166 (129) of 378 (43.92%)
(13)
Clear Zone C Without Dying
Monty\
 
won by 193 (138) of 378 (51.06%)
(12)
Clear Zone D Without Dying
Monty\
 
won by 171 (121) of 378 (45.24%)
(13)
Clear Zone E Without Dying
Monty\
 
won by 193 (137) of 378 (51.06%)
(12)
Clear Zone F Without Dying
Monty\
 
won by 184 (130) of 378 (48.68%)
(12)
Clear Zone G Without Dying
Monty\
 
won by 192 (142) of 378 (50.79%)
(12)
Clear Zone H Without Dying
Monty\
 
won by 160 (117) of 378 (42.33%)
(13)
Clear Zone I Without Dying
Monty\
 
won by 83 (65) of 378 (21.96%)
(21)
Clear Zone J Without Dying
Rodent Philatelist 0 (The Lab)
 
won by 40 (32) of 378 (10.58%)
(21)
Collect 55 singles and pairs of stamps in Zone 0 without losing a life
Rodent Philatelist A (The Tree)
 
won by 31 (28) of 378 (8.20%)
(27)
Collect 20 singles and pairs of stamps in Zone A without losing a life
Rodent Philatelist B (The Diner)
 
won by 35 (30) of 378 (9.26%)
(24)
Collect 74 singles and pairs of stamps in Zone B without losing a life
Rodent Philatelist C (The Library)
 
won by 32 (26) of 378 (8.47%)
(26)
Collect 60 singles and pairs of stamps in Zone C without losing a life
Rodent Philatelist D (The Toy Store)
 
won by 30 (25) of 378 (7.94%)
(28)
Collect 98 singles and pairs of stamps in Zone D without losing a life
Rodent Philatelist E (The Park)
 
won by 24 (22) of 378 (6.35%)
(34)
Collect 55 singles and pairs of stamps in Zone E without losing a life
Rodent Philatelist F (The Factory)
 
won by 21 (16) of 378 (5.56%)
(38)
Collect 60 singles and pairs of stamps in Zone F without losing a life
Rodent Philatelist G (The Casino)
 
won by 23 (18) of 378 (6.08%)
(35)
Collect 130 singles and pairs of stamps in Zone G without losing a life
Rodent Philatelist H (Sewers)
 
won by 21 (17) of 378 (5.56%)
(38)
Collect 110 singles and pairs of stamps in Zone H without losing a life
Rodent Philatelist I (The Bureau)
 
won by 22 (18) of 378 (5.82%)
(37)
Collect 65 singles and pairs of stamps in Zone I without losing a life
Rodent Philatelist J (The Post Office)
 
won by 20 (16) of 378 (5.29%)
(40)
Collect 55 singles and pairs of stamps in Zone J without losing a life
The Catmunk
 
won by 15 (14) of 378 (3.97%)
(63)
Have 9 lives
Zipper\
 
won by 186 (150) of 378 (49.21%)
(14)
Clear Zone 0 Without Taking Damage
Zipper\
 
won by 145 (117) of 378 (38.36%)
(16)
Clear Zone A Without Taking Damage
Zipper\
 
won by 113 (91) of 378 (29.89%)
(19)
Clear Zone B Without Taking Damage
Zipper\
 
won by 106 (84) of 378 (28.04%)
(20)
Clear Zone C Without Taking Damage
Zipper\
 
won by 101 (81) of 378 (26.72%)
(20)
Clear Zone D Without Taking Damage
Zipper\
 
won by 90 (72) of 378 (23.81%)
(22)
Clear Zone E Without Taking Damage
Zipper\
 
won by 143 (105) of 378 (37.83%)
(16)
Clear Zone F Without Taking Damage
Zipper\
 
won by 101 (76) of 378 (26.72%)
(20)
Clear Zone G Without Taking Damage
Zipper\
 
won by 98 (76) of 378 (25.93%)
(21)
Clear Zone H Without Taking Damage
Zipper\
 
won by 91 (71) of 378 (24.07%)
(22)
Clear Zone I Without Taking Damage
Zipper\
 
won by 54 (42) of 378 (14.29%)
(33)
Clear Zone J Without Taking Damage
One Star Squirrel
 
won by 71 (50) of 378 (18.78%)
(19)
Pick up a total of 7 stars without losing a life
Two Star Squirrel
 
won by 49 (36) of 378 (12.96%)
(25)
Pick up a total of 15 stars without losing a life
Three Star Squirrel
 
won by 35 (26) of 378 (9.26%)
(34)
Pick up a total of 25 stars without losing a life
Four Star Squirrel
 
won by 14 (10) of 378 (3.70%)
(79)
Pick up a total of 50 stars without losing a life
Five Star Squirrel
 
won by 12 (9) of 378 (3.17%)
(92)
Pick up a total of 75 stars without losing a life
The Adventures of Chip \
 
won by 18 (17) of 378 (4.76%)
(62)
Carry uncontrolled Dale clearing Zone 0 without hurting him or losing a life
The Adventures of Chip \
 
won by 14 (13) of 378 (3.70%)
(79)
Carry uncontrolled Dale clearing Zone A without hurting him or losing a life
The Adventures of Chip \
 
won by 5 (5) of 378 (1.32%)
(215)
Carry uncontrolled Dale clearing Zone B without hurting him or losing a life
The Adventures of Chip \
 
won by 11 (9) of 378 (2.91%)
(100)
Carry uncontrolled Dale clearing Zone C without hurting him or losing a life
The Adventures of Chip \
 
won by 11 (10) of 378 (2.91%)
(100)
Carry uncontrolled Dale clearing Zone D without hurting him or losing a life
The Adventures of Chip \
 
won by 11 (10) of 378 (2.91%)
(100)
Carry uncontrolled Dale clearing Zone F without hurting him or losing a life
The Adventures of Chip \
 
won by 11 (10) of 378 (2.91%)
(100)
Carry uncontrolled Dale clearing Zone G without hurting him or losing a life
The Adventures of Chip \
 
won by 11 (9) of 378 (2.91%)
(100)
Carry uncontrolled Dale clearing Zone H without hurting him or losing a life
The Adventures of Chip \
 
won by 9 (8) of 378 (2.38%)
(121)
Carry uncontrolled Dale clearing Zone I without hurting him or losing a life
The Adventures of Chip \
 
won by 4 (4) of 378 (1.06%)
(268)
Carry uncontrolled Dale clearing Zone J without hurting him or losing a life
Forum Topic: View official forum topic for Chip 'N Dale: Rescue Rangers here

Recent comment(s):
08 Mar 01:08
Lakers20
Achievements please =)
27 Dec 18:19
knarkhund
this was quite a challenge, i have mastered this game since childhood yet the final boss is the only thing that still manages to cause damage on me fffff. :)
24 Jan 10:09
SexyChazz
Usa rom?
24 Mar 08:32
Dziak
To unlock the "without taking damage" achievs, you have to do the game perfectly through all stages ? Because I try multiple times Zone B and after that I manage to do it without taking damage but it didn't unlocked :/
08 Jun 05:43
SexyChazz
Clear Zone J Without Taking Damage doesnt work. Can anyone fix it?
01 Nov 16:34
Salsa
Revision for the set completed.
01 Nov 16:36
Salsa
Be careful doing "Rodent Philatelist" achievements - picking up two stamps at once could count them as single, and by collecting two many pairs could leave you with not enough stamps to unlock give achievement.
06 Nov 07:04
sireture
Are "stamps" the Flower Items? And what does "singles and pairs" mean?
06 Nov 21:21
Salsa
Yeah. Stamps are the flower items. Single is when you collect one stamp at the time (you touch only one of them), pair are two stamps touched at the same time (either horizontaly or verticaly). You need to avoid getting to many pairs.
08 Nov 08:50
sireture
I tried for about twenty minutes on the boat stage while carrying second player...until I realized that was one of the stages that wasn't an achievement. -_-
02 Jan 20:02
Salsa
The Adventures of Chip 'n' Doll is impossible for Zone E because Dale will be stuck on the boat (and using second controller is forbidden for these acheivements).
11 Jan 03:41
Transistor
Stop adding achievements please.

Box Art

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Achievement Distribution

High Scores

PosUserPoints
1
HardcoreGamer
800
2
Deviltifa
800
3
WinkuChan
800
4
Xray662
800
5
sireture
760
6
Botch
760
7
BerserkerBR
732
8
Aldo
712
9
MaxMilyin
662
10
Seldell
628

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