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Mario Paint (SNES)

Developer:Nintendo
Publisher:Nintendo
Genre:Utility
First released:July 14, 1992

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Forum Topic: View official forum topic for Mario Paint here

Recent comment(s):
14 Sep 09:55
QuickMythril
really disappointed that this is just bug kills
30 Sep 21:59
Brian
Well, what else could you make an achievement out of? It's Mario Paint. I can't think of anything else in this game worthy of an achievement. Also the RAM is a nightmare for this game.
01 Oct 20:47
QuickMythril
achievements don't have to be hard, but they should relate to all aspect of the game, not just one mini-game. i got Prestige 2 while saving my game (at the robot), and definitely killed over 300 and didn't get Bug Killer.
01 Oct 20:49
QuickMythril
how about these: http://pastebin.com/bkygT5WT of course they can be renamed or requirements adjusted, i know sometime the rom data is hard to work with. let me know what you think? [see also: http://bit.ly/1uCiFDl ]
05 Oct 19:43
Brian
Those are basic functions of the game, not achievements. Exploring the start screen is arguable, but there's hidden stuff there so I made a cheev for it. The bug swatting game is the only part of this game that requires any skill
05 Oct 19:45
Brian
I'd rather have a lack of achievements than ruin the set with achievements such as "Press X."
05 Oct 21:17
QuickMythril
however, not everyone will try out every basic function. achievements aren't always about skill. you can beat a game and still not have completed it. getting all these achievements means fully exploring and "completing" this game
05 Oct 21:20
QuickMythril
again this is called mario paint, not bug swat game. "press x" is not something i have on my list. many xbox games have an achievement for "starting the game". clearly we have opposing views, how can we get some community feedback on this?
05 Oct 21:22
QuickMythril
ridiculous grinds and repetitive task can also ruin an achievement list. i agree the bug game deserves a piece of the action here, but really 15 times in a row, with an achievement for each one?
09 Oct 19:36
Brian
It's only because the game has a specific 'badge' you earn for 15 of them. Otherwise I would've never done that.
09 Oct 19:37
Brian
The badges are the cheev badges too.
05 Aug 02:48
IggyDaDino
This game's achievements need an overhaul. I'm not sure what direction to take it as besides the minigame this is a very cool creative tool. Besides 'write a song!' I'm not really sure what value RA can add to this game.
05 Aug 15:45
QuickMythril
well, iggy, what do you think of the ones i suggested at http://pastebin.com/bkygT5WT ?
20 Apr 03:39
HippopotamusRex
If there needs to be achievements on other sections, what about predetermined stuff? Write a song could be a basic one like SMB stage 1 for instance, with predetermined pieces (note types) to gauge when someone has it
20 Apr 03:40
HippopotamusRex
Or color in yoshi for instance, using memory addresses for the correct fill in colors of yoshi according to a specific (SMW) scheme
18 Jul 23:20
CobraMJD
aff x times i a row is awful, explore the game engine, c'mon, paintings, animation, music, stamps.... 2x time in a row already is not fun at all. Nor challenging.
24 Oct 01:52
Brian
lol
13 Mar 01:06
Brian
There--I deleted the set, conditions and RAM notes. You're welcome to make a better set.
13 Mar 21:06
kdecks
I think this game could be worth something, there is the fly minigame.. there are secrets if I recall. Maybe composing a track of a certain length. Overall I think there could be a 50-100 point set in here. Maybe more

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